- Joined
- Aug 15, 2006
I got some development cost figures from a professor of mine last year, for a low budget PC game is about $2.3 million or $3.9 million for a console title! You've gotta buy dev kits and give Microsoft/Nintendo/Sony $20 for every game that you manufacture. Publishers stay ahead because big hits pay for the losses of the games that don't sell. Profits are split between the developer and publisher, only 5-12% goes to developer.
My point being, no matter what the cost, I want games to still be around. Every time you buy a game you're casting your vote, and those votes determine which developers stick around and keep making games.
My point being, no matter what the cost, I want games to still be around. Every time you buy a game you're casting your vote, and those votes determine which developers stick around and keep making games.