Instead of lowering the HP damage for each weapon, EA (and all developers) should focus on the reality war.
1 tank round = dead helicopter
1 anti-tank round = dead helicopter
1 hit from grenade launcher = dead soldier
jumping while firing (try jumping with 45+ pounds strapped to your body in combat) = huge firing inaccuracy if not physical impossibility.
1 anti-tank round = disabled tank performance
small arms fire = disabled aircraft performance or dead pilot (cockpit glass isn't 100% bullet proof)
grenade launcher accuracy = poor
Helicopter pilot bailing out of disabled helicopter and parachuting to safety =

please.
I for one would appreciate a game that was very close to real life.