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It actually updated last night at exactly the same time the patch was released for the retail version. Hopefully it's a sign of things to come.Wow, games already patching on steam. For me, steam usually takes a few days to a week to finally patch it.
Update 1.0.1 Notes:
- Characters that have lost skill points will have the lost points refunded
- Clients will no longer lose proficiency progress upon leaving a co-op game
- Item cards now display the intended five lines of detail text
- Lilith's Phase strike and melee attacks from Phase Walk now function as intended
- Voicechat: users can now control volume and individually mute players
- Fixed a bug that sometimes caused CL4P-TP to stop progressing during the introduction
- Server browser population times have been improved
- Server information should now always display the correct plot mission
- Benchmarking feature now works as intended
- Nvidia 3D Vision visuals now render shadows correctly (requires minimum 195.28 drivers, available from nVidia)
I don't see anyone playing this on steam anymore, MW2 / L4D2 killed it.
Benchmarking feature now works as intended
What benchmarking feature?
I'm still playing it almost every night co-op with my brother. It's a lot of fun!People still play it? Everyone played it for like 1-2 weeks and then quit. Glad I didn't pour money into a repetitive lootfest of a game.
There are still a lot of people that play. I still play, but I am taking my time with the game. I am on the second playthrough now. I care less about beating the game and more about having fun. If I spend 5 hours killing spiderants and I have fun doing it then what does it matter if I'm level 39 or level 50.
That you could be doing in FO3 in a similar world with a cooler story line and nifty VATS slow motion.
This is your opinion.
That's a given. I wasn't a deity last time I checked