- Jul 20, 2006
I didn't realize it... but I really miss simulators. When I was a kid I had two of them. One was a football simulator. I didn't know the FIRST THING about football at the time (which shows how little the owner of a football team really needs to know to have a SuperBowl dynasty...) but this wasn't about that. It was about hiring the right coaches and managers and players and firing the right ones at the right time and maintaining a steady budget. I never really understood (still don't) why people care so much about sports... but clearly they do... and the 1980s virtual tycoon version of me was making money hand-over-fist as I led my team to championship after championship.
The second game was a boxing simulator like this one. Extremely rudimentary. You got a list of hopefuls to choose from and both you (the boxing coach) and your charge essentially started from nowhere. You bought the gloves and attire and accessories you could afford, went to the best gyms that were in your budget, and slowly worked your way up to either the world championship or tossing the guy out on his ***.
Of course I realize these games never actually went anywhere. They were made by smaller, independent publishers even in those days... and are being made by small independent publishers today.
It's only now that... decisively... most of the games that I spend my time playing are made by these publishers.
A lot of AAA titles are completely formulaic once again. It's all a rinse and repeat money machine and the passion is gone.
While these little independent games (Like Shadow Tactics: Blades of the Shogun) are ALL heart.
So I just figured I'd write a little something for them.