- Joined
- Jan 19, 2005
Gamespot gives it an 8.0
http://www.gamespot.com/pc/strategy/redalert3/review.html
Disappointing knowing you cant do coop on LAN. Also seems like EA has once again screwed up their online connectivity portion of the game.
http://www.gamespot.com/pc/strategy/redalert3/review.html
The Good
* The story and cutscenes are wonderfully corny
* Fully cooperative campaign gives standard missions new life
* Each faction is fun to play thanks to cool, balanced units
* Vibrant visual design and smooth performance.
The Bad
* Problematic pathfinding and other glitches
* Clunky co-op invite system.
Should you go this route, your online partner (co-op play is unavailable on a local network) will take the role that the AI otherwise would, making the specific objectives mentioned above even more satisfying. It's a treat to play this way, and as you can imagine, completing a mission with a real-life counterpart is more compelling; it's a wonder that strategy games haven't attempted this sort of venture before. Unfortunately, getting another player into the match is a bit cumbersome. You must choose the mission and then enter the online lobby to issue the invitation, and when you invite the player, the game offers no feedback to let you know that the invite has been sent. The invited player does receive a notification pop-up and an invite notice, though there are times when the invitee won't receive an issued invitation, for no discernible reason.
Disappointing knowing you cant do coop on LAN. Also seems like EA has once again screwed up their online connectivity portion of the game.
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