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Diablo II: 1.13 Beta Patch

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*drool*
-Poison Nova - Increased base damage by 15%.

good luck standing against my poison nec now :D (poison nec my fav char by such a long way) - gotta bring him outta retirement if he isnt expired, maybe even push him up a few levels (only 90 atm)
 
Use -w to open it in windowed mode and than it will work.
 
wow is the patch out now or still beta? I'm been playing lightly off and on waiting for the new patch. Guess it's time for me to come back and get another druid going on hardcore.


Any hardcore players? Seeing that you can start one now without beating the game is awesome also.
 
I could completely get into this patch and really enjoy the D2 experience all over again. However, for me getting an update to the low resolution would be a must. Not getting any update to the graphics kills this patch for me, personally.

My eyes just can't get used to it on my widescreen monitor.
 
I could completely get into this patch and really enjoy the D2 experience all over again. However, for me getting an update to the low resolution would be a must. Not getting any update to the graphics kills this patch for me, personally.

My eyes just can't get used to it on my widescreen monitor.

I have the same issue. I just run the game in window mode.
 
I have the same issue. I just run the game in window mode.

I tried that and it did help. Other things that made it better are a high res hack that you can use off battle.net, and there is a driver kit that emulates the voodoo cards for future generation video cards (I forget the name but it's fairly easy to find - GlideXL perhaps?).

If I could use those on Battle.net I think we would have a winner. Blizzard does not allow the higher res patch because it increases field of view and gives an unfair advantage. I don't mind that if I'm just doing non-battle.net dungeons, LAN, etc. Still makes it more enjoyable.
 
It's not just that higher resolution gives unfair advantage. I think they would have already enabled that, but the game originally was developed with <800x600 resolution in mind, and anything much higher brakes the game. The AI trigger is set to something around 1000 pixels, if you would go with a higher resolution you would find that the NPCs would be just standing there. Knowing that you could avoid them altogether or aggro smaller packs.
 
It's not just that higher resolution gives unfair advantage. I think they would have already enabled that, but the game originally was developed with <800x600 resolution in mind, and anything much higher brakes the game. The AI trigger is set to something around 1000 pixels, if you would go with a higher resolution you would find that the NPCs would be just standing there. Knowing that you could avoid them altogether or aggro smaller packs.

Yes, that is accurate. Over LAN, I still prefer to play like that with friends, but over B.NET it is not permissible.

In any event, hats off to one of the best titles ever. I am looking forward to D3 and I really envy those that can still fully enjoy D2. It is a fantastic game.
 
The reason why they don't increase the game resolution is the same reason they had to axe the increased stash size planned for this patch. It takes up to much bandwidth and the servers can't handle it. The servers would have to send more information about the surrounding area then it already does and their old hard ware can't handle it.

Also they need to reduce hammer damage, stop the TPPK hack for hard core players, and either some how eliminate botting or just remove enigma altogether.

The skill trees need to be rebalanced as well, a fire elemental druid is out of the question. Assassin martial arts skills need buffing as well as ice/fire on amazons.

They also need to remove the respec aspect from being farmed from act bosses. This would totally cripple dueling. Someone can max a certain skill cast it (like Battle Orders, Venom, Energy Shield) - then respec while still having the skill and max just attack skills. They need to limit the respec to the den quest on each difficulty only.

If they somehow are able to incorporate all this into this patch it will make this the best game ever made... next to starcraft.
 
Did you try all modes? Direct3D, DirectDraw, or opengl (3dfx mode)? One of them should usually work if the default one doesn't. :-/

Well just to be clear, 3DFX mode is Glide, not OpenGL. there are OpenGL wrappers to use the Glide API. D2 is suppose to run the best on DD and Glide modes. though with todays HW, D3D shouldn't be a issue anymore.
 
The reason why they don't increase the game resolution is the same reason they had to axe the increased stash size planned for this patch. It takes up to much bandwidth and the servers can't handle it. The servers would have to send more information about the surrounding area then it already does and their old hard ware can't handle it.

Also they need to reduce hammer damage, stop the TPPK hack for hard core players, and either some how eliminate botting or just remove enigma altogether.

The skill trees need to be rebalanced as well, a fire elemental druid is out of the question. Assassin martial arts skills need buffing as well as ice/fire on amazons.

They also need to remove the respec aspect from being farmed from act bosses. This would totally cripple dueling. Someone can max a certain skill cast it (like Battle Orders, Venom, Energy Shield) - then respec while still having the skill and max just attack skills. They need to limit the respec to the den quest on each difficulty only.

If they somehow are able to incorporate all this into this patch it will make this the best game ever made... next to starcraft.

Originally D2 was only 640x480, it's the expansion pack, Lord of Destruction that introduced the 800x600 resolution. If back then when LoD was released they managed to double the resolution without crashing the entirety of Battle.net with the technologies available at that time then why not today? We need at least 1024x768, that would be a bare minimum. But why not really, or are they still running today with the same hardware that they had back in 2001?! Because, really, to be honest I wouldn't believe that Blizzard the almighty wouldn't be able to come up with a way to let run D2 at least at some higher resolution than 800x600 in 2010.

If there really is no feasible way to technically achieve such a thing for a ten years-old game then I am honestly speechless.
 
If there really is no feasible way to technically achieve such a thing for a ten years-old game then I am honestly speechless.

You have to remember one thing though, the cash cow called World of Warcraft is what's on Blizzards mind. A game that has over 10+ million paid accounts at 15 bucks a month! What's strange is that Blizzard announced the game in Sept 2001 and released it in Nov 2004. It took ONLY three years to make that HUGE game (most likely a few more years but you get my point)? And yet it has taken over 10 years to come out with a TRUE sequel to TWO games that sold millions (Starcraft & Diablo 2)?? As for the fact that Diablo 2 only had one expansion and WoW is going on three? Or is it four?

While I love Blizzard games, their release schedule is worse than 3DRealms and the Duke Nukem disaster.
 
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