- Joined
- Jul 20, 2002
Thanks to my RTX 4090 I used DSR to crank the in-game resolution to 5120x2880 (with my 1080ti I played at 2804x1557). The game began hard crashing the entire system, but when I increased the swapfile/pagefile to 40 GiB (from 32 GiB) all the crashes went away. Surprisingly, Dishonored 2 doesn't exhibit this issue, but that game was the first one to force me to increase my pagefile/swapfile size to 32 GiB. Does the Dishonored 2 game engine have a runaway memory leak?