Per any specific benchmark, if you can get only 46fps out of a shipping Doom III demo with a 3GHz PIV and this card at 1280X1024 at just HQ, this game is in trouble.
1. This is alpha/beta software. The game is not out yet in final form.
2. You don't know when the game will be out, and hence you don't know what hardware will be out and at what prices.
3. Are we to believe 46.5fps at 1280x1024 HQ is somehow really poor perforance? Bump that down to a more realistic 1024x768 or 800x600 and you're over 60FPS, a more than adequate score.
4. You can customize the game. Turn off Real Time Lighting and you'll probably automatically double your score, if not triple it. That puts us at 93 - 139.5 FPS for ~UT3 level graphics, if not better. This game has what it takes to scale, the folks at iD are not marketing morons. Have some faith in them, and if not in them, in the leaked ........... (I don't want to give anyone fodder to ban this thread, but I'm sure you know what I mean).
5. This is a game with legs, it'll be around for a long time, and it's got the graphics (if nothing else) to do very well. Put the graphics and the name iD together, and you have an almost guaranteed hit; contingent on one thing - that it doesn't blow monkey balls.
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Frankly, I am really pleased that games have finally caught up to the hardware. Right now we are enabling antialiasing and anisotropic filtering because we the speed to spare. I can only hope that more games come out that push the envelope AND can still be ratched down to play on 3yr old hardware.
shadow
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