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Frontlines: Fuel of War for PC

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wingless

Member
Joined
Feb 5, 2008
Location
Houston, TX
I bought this game yesterday on Steam and got it tax free for $49.99. It was expensive as booty so it better be a damn good game, right? Well it actually is. If you're a fan of Battlefield 2142, Quake Wars, or Ghost Recon Advanced Warfighter 2, then this game is your type of game. The online play is a mix of all these games rolled into one. The single player is too. Ok, the game doesn't add much to this genre besides the UAV and UGV (unmanned ground vehicle?) gameplay. They are badass additions though. What this game does add is TECHNOLOGY.

Its coded for use with 64-bit, multi-core systems and is a much better implementation of the Unreal 3 engine than UT3 itself! It also puts my expensive X-Fi to good use too. Basically, this is the first game to really push my system to it's limits and use ALL of the hardware. I run WinXP Pro 64-bit along with the system in my sig and it feels good to know its all being used. Both my cores are pegged at 100% during gameplay too. My lowly 2900XT tears through Unreal 3 powered games and I was pleasantly surprised when I maxed EVERYTHING out (except foliage, theres a bug) and it ran the same as it did on medium. I have to load up FRAPS and test it out because I think it may be framerate capped like UT3. Either way it has amazingly beautiful graphics, fun gameplay (not like COD4, but just as fun) and up-to-date hardware support.

It also features a seamless PhysX implementation. Bodies, objects, and debris go flying when you blast them. Some buildings and walls are destructible so you can shoot noobs hiding behind walls. This is by far the best PhysX implementation I've seen that doesn't require that gay *** PPU. Dual core or more CPUs eat this game up. Also for you Nvidia boys, PhysX will one day work on your G80 and newer GPUs which makes PhysX games so much more sexier. I'm torn between going back to Nvidia for that, or sticking with ATI for their F@H GPU client coming at the end of March. Either way, PhysX doesn't slow the game down one tick.

Now all of this doesn't come without a cost. This game is buggier than Battlefield 2142 when it first came out. They patched it on it's release date and fixed some MAJOR issues, but it seems Windows Vista users are having issues. The first bug is Steam's fault. The algorithm to calculate when the download is finished is messed up and when it reaches 100%, its actually more like 85% so you have to let it keep going. After you get over that hurdle, the game itself has quite a few bugs that cause it to crash. Under the Video options, FOLIAGE has to be set as low as it can go. Also, the game randomly crashes to desktop every now and then. This may be caused by my overclock or my buggy *** Creative Labs X-Fi drivers. I have yet to determine the cause but other players have reported crashes too. The last thing I noticed was in the first section of the Single Player campaign it crashes when your next objective is about to begin. The way around this is to reload the game and load the level at the next objective's save point. After I did this I had no more graphical artifacts or crashes. Along with that, it seems to play better on my 2900XT with EVERYTHING maxed out (except for the foliage slider) and stopped crashing altogether. The game sure does look sexy.

I recommend picking it up if you play any of the above mentioned games, or if youre a CS:S player that wants more than 2 objectives. The game devs are aware of the bugs and a new patch is on the way so I'm sure it will get very solid in the next few months.

"I love getting headshots and seeing caps and helmets fly off as the body goes limp and makes a thud against the ground..."
 
I bought it the day it came out, and finished single player that same day. I was quite sad it was short, but then again, it lasted longer then CoD4 and besides CoD4's sniper mission, I preferred the story of it much more. The Drones are just plain fun, and I like to use them when I choose sniper, it keeps my back watched after setting up a hunter to monitor for close ranged enemies. Which is really good on Oilfield on that center construct.

Multiplayer is also fun, though Im still learning to use the flying vehicles, and there is nothing like taking out a bunch of people with a mortar drone. But yeah, lots of fun and I haven't had any of those problems or glitches you posted. I haven't crashed, had any problem moving on to the next objective and if I remember correctly, I turned up Foliage. Hm.
 
I bought it the day it came out, and finished single player that same day. I was quite sad it was short, but then again, it lasted longer then CoD4 and besides CoD4's sniper mission, I preferred the story of it much more. The Drones are just plain fun, and I like to use them when I choose sniper, it keeps my back watched after setting up a hunter to monitor for close ranged enemies. Which is really good on Oilfield on that center construct.

Multiplayer is also fun, though Im still learning to use the flying vehicles, and there is nothing like taking out a bunch of people with a mortar drone. But yeah, lots of fun and I haven't had any of those problems or glitches you posted. I haven't crashed, had any problem moving on to the next objective and if I remember correctly, I turned up Foliage. Hm.

A lot of the 64-bit Vista people complained about crashing on the forums. They may be 64-bit problems, but as I said in my case, it may just be system instability. Either way this game is fun as hell. The flying vehicles are cake to me because I have all that BF2142 experience.
 
i picked this game up over the weekend and after having already played the demo for a couple of months, i love it.

its a great game
 
UAV = call of duty 4 has it :)

i wasnt sure about it till some people tried it but sounds good, i am kind of bored of CoD4 now so need something else
 
graphics are very nice, but what is this singleplayer i keep hearing about?

is that some kind of mod?:D
 
so have the fixed the accuracy and range on the weapons?
i played the beta demo and besides some expected bugs the weapons were the main reason i didnt buy it yet
i have played a a lot of FPS's and this beta was the worst when it came to weapon accuracy/range
The bots were fun though
 
i too wonder if they fixed the weapons, i mean a shotgun should kill someone 5 feet away...
 
i dont know if the punk buster is supported or not, i havent come across any cheaters though.

i like this game alot but one thing bugs me about it, the server list will keep scrolling down when you find a server you want to join and its still gathering info, many times i tried joining one server and i wound up in another because of it.

story is cool but too short, i dont want to pay out the *** for an expansion either
 
i did the beta testing and loved it, but i am not picking up for 50 bucks, no thanks. i can run it full blast, or at least the beta i could. when the game goes to 30ish i will pick it up.
 
i liked the graphics and the remote controlled vehicles were a nice touch, but the game is really buggy on vista. I wouldn't say its up there with bf2 or cod4, but it did hold my interest for a little while. Sadly i feel like uninstalling it lol.
 
Im glad it's not 'up there with CoD4', cause where ever Duty 4 is, it's a boring place. I'd take Frontlines over it anyday.
 
Im glad it's not 'up there with CoD4', cause where ever Duty 4 is, it's a boring place. I'd take Frontlines over it anyday.

I disagree. The single player in frontlines is terrible. There is no character development and you are just thrown into missions. The blast radius on most of the exploding weapons sucks pretty bad. You can shoot a tank round near the ground of an enemy and he isnt even phased. You can never run out of ammo because there are ten million crates everywhere and you have a giant arsenal of weapons and air strikes to destroy the enemy. :bang head. you cant lose!
 
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