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[GameGPU]Sniper Elite 4 Test

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PontiacGTX

New Member
Joined
Feb 13, 2017

GPU Benchmark

Directx 11 Benchmarks
se4_1920_11.png

se4_2560_11.png

se4_3840_11.png



Directx12 Benchmarks
se4_1920_12.png

se4_2560_1.png

se4_3840_12.png




Directx 12 Asynchronous compute Benchmarks
se4_1920a.png

se4_2560a.png

se4_3840a.png


VRAM
se4_vram.png


CPU Benchmarks
Directx 11
se4_proz11.png

se4_proz12.png

RAM
se4_ram2.png

Source
 
Last edited:

trents

Senior Member
Joined
Dec 27, 2008
Interesting. With DX12 and other higher video demands the performance of the RX9 480 improves relative to that of the GTX 1060. I recently bought an RX 9 480 4gb version so that caught my eye. I suppose the greater bandwidth of the bus comes into play there.
 

EarthDog

Gulper Nozzle Co-Owner
Joined
Dec 15, 2008
Location
Buckeyes!
Or just the DX12 API doing its thing and showing improvements over the arcitecture that works best with it. I doubt memory bandwidth has much to do with it at all, particularly 1080p and 2560x1440. In the first title, you should notice that the % difference doesn't get smaller between resolutions. That is one way to tell a difference in memory bandwidth. ;)

Here is the breakdown...

DX11
10.9%
15.9%
13.0%

DX12
8.4%
+4%
3.5%

If it was memory bandwidth, the higher resolutions should close the gap on the 1060. It didn't. You can see its the API, in that title, which did most of the work. ;)
 
Last edited:

trents

Senior Member
Joined
Dec 27, 2008
So are you saying Sniper Elite is optimized for the AMD architecture or that the Rx 480 does a better job with DX12 in general or just with that particular DX12 API?
 

EarthDog

Gulper Nozzle Co-Owner
Joined
Dec 15, 2008
Location
Buckeyes!
I am saying the Polaris architecture works well with DX12, and of course Vulkan, in many titles. Generally, you see higher performance increases with the RX480 than you do NVIDIA in those games.
 

trents

Senior Member
Joined
Dec 27, 2008
Gotchya!

It's also interesting that there is very little difference between an i3 4330 and an i7 6700k in performance in that game in DX11. And it must be somewhat CPU intensive because the AMD CPUs fall way behind. It must depend a lot on single core performance, as I know a lot of games still do.
 

EarthDog

Gulper Nozzle Co-Owner
Joined
Dec 15, 2008
Location
Buckeyes!
Single core, many cores... it's like 30% behind in IPC. So long as the game engine has the number of threads it needs, it's all up to ipc/clocks at that point. Techspot used to take this a step further and take and amd chip and intel chip to 2.5 ghz and up to 4.5 to see how the game responded. :)