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God of War Ragnarök: GPU Benchmark, 1080p, 1440p, 4K (Ultra, High, Medium)

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Kenrou

Member
Joined
Aug 14, 2014
01:11 - Benchmark Pass
02:30 - Test System Specs
03:02 - Ultra, TAA, Native [1080p]
04:01 - Ultra, TAA, Native [1440p]
04:53 - Ultra, TAA, Native [4K]
05:29 - High, TAA, Native [1080p]
05:59 - High, TAA, Native [1440p]
06:30 - High, TAA, Native [4K]
07:02 - Medium, TAA, Native [1080p]
07:33 - Medium, TAA, Native [1440p]
08:02 - Medium, TAA, Native [4K]
08:30 - 1080p Preset Scaling
09:04 - 1440p Preset Scaling
09:27 - 4K Preset Scaling
09:44 - 1080p Upscaling
10:55 - 1440p Upscaling
11:18 - 4K Upscaling
11:43 - Final Thoughts


Apparently there is an issue with tessellation tanking performance in several areas of the game, hopefully this gets fixed fast...

 
"God of War Ragnarök PC - DF Tech Review - PC vs PS5 - Optimised Settings"

"Sony Santa Monica Studio teams up once again with Jetpack Interactive to deliver one of the smoothest PC ports we've seen. Alex goes in-depth on the PC version of the PlayStation 4/5 juggernaut, revealing a highly accomplished port - with just a few edge-case problems that should be resolved in upcoming patches."

00:00:00 Introduction
00:00:17 Why this port is great
00:03:01 PlayStation vs. PC
00:08:24 Performance Cliffs
00:15:35 Room for Improvement
00:17:03 Optimised Settings
00:21:09 Conclusion


01.jpg
 
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