- Joined
- Jul 20, 2002
I have some questions about hardware accelerated GPU scheduling.
Is hardware accelerated GPU scheduling something that can be enabled for any GPU of any generation? Or is it restricted to Team Green and late model videocards?
Does it require the game developers implement it to be useful?
Is hardware accelerated GPU scheduling something that can be enabled for any GPU of any generation? Or is it restricted to Team Green and late model videocards?
Does it require the game developers implement it to be useful?