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looking for a good MMO game(please read first)

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Echo_ said:
imo theres very little mmorpgs were you dont have to level grind but dark age you can pvp the same time at above lvl 20 in battlegrounds(pvp for lower levels against their same levels)

dark age of camelot is a very fun game and its pvp is the best out there right now
nothing can even touch it even if its not at its prime


1. It's not about lvling. I don't mind lvling takes lots of time. But how about make lvling fun? Like Neverwinter Nights. I just hate the lvling style of camp the same spot, killing the same mobs repeatly for 1353266534 times each lvl... I don't mind fighting mobs all day as long as fighting different mobs at different locations all the time...which does not exist in any MMO I see so far. Btw don't give me WOW's "only kill 10 mobs here, then move on to next quest kill 15 other mobs there...", it's the same old boring mindless crap. The only nearest best pve I see so far is NWN's trip/advanture style. You just go onto a trip, keep going, fight mobs along the way, never camp the same spot, final boss + treasure chests at the end of each trip which takes 1~3 hours for each of them. Then go for the next trip, that's much much better than all those boring crap.

2. pvp isn't something new to me. I have played Lineage 2 for almost 2 years, which is one OPEN pvp game. Anyone can kill anyone else they want outside town. Not just that, Lineage 2 has great siege system, where 2 armies of players fight each other over a castle, with hundreds players on both sides. L2 is one of the few MMO with true open pvp and one of the largest scale war.



I tried DAOC, it doesn't seem so impressive. Graphic is next to horrible. And the world is based on zones lol. Stuck already on the second real quest because the quest npc can't be found anywhere. It wasn't fun anyway, the first quest was "go kill skeleton outside town and bring me back 2 arm bones"...same old boring stuff.
 
AMDforlife said:
There are actually storylines that go along with those "kill 5 wolves and report back to me". It all begins there........and then develop into a HUGE storyline, very immense. Thing is, I would bet that 90% of WoW players just look at the objectives and don't even get into the storyline. Try reading them and "living" them out, maybe it will get you.

Does the story of "I'll give you a pair of gloves if you go kill 10 wolves and bring me back wolf meat" sound fun to you?

It doesn't matter what kind of empty claim non exist (not even exist in game) story they pull out, the resault is as simple as "you go kill 10 wolves and report back to me"... and what you do is go kill 10 wolves on the same spot...since these wolves are everywhere walk around like farm cows...not even aggressive...same old boring stuff. Next thing go kill 10 thieves across the river and report back to the other npc...doesn't matter if they tell you these 10 thieves kill some town ppl and escaped to across the river, or these 10 thieves are just starved farmers...whatever same old stuff as simple as you go kill 10 thieves on the same spot and go back click the quest npc again...

If you like those childish silly made up short stories, maybe find a short story book or something like that. I don't find those stories fun and that might just for me, then again when it comes to real game play aside the "reading reading reading", the only thing I could do was go out kill 10 wolves/thieves who were walking around everywhere right there about 20 yards away from the npc...Don't find it's fun either. As it doesn't take any thinking to find them, nor require any skill to hunt down those preys, but simply walk 5 feet away from one to next one and make the kill basicly on the same spot...
 
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it's really quite simple, you WILL find fault in anything. just wait for oblivion and steer clear of mmorpg's.
 
Guild Wars solves all the problems listed above on this page. Give it a try. No repetitive quests and no grinding.
 
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