I don't see much discussion of cooling system monitoring in this forum. I have a fair amount of measurement equipment in my loops, which I use to help me tune my rig. After a fair bit of research and experimentation, I've decided to kick off a discussion on useful things to measure, along with what I think they mean, in an effort to both learn something from this forum and provide guidance to others. I'm no expert, so much of this is just a theory/educated guess on my part, bourne out by what I have observed as I have built my own cooling rig. I expect that any real value to be had will come from comment and discussion by those more expert that I.
I'm going to concentrate on temperature measurements for the purposes of this post - I may post about other things another time.
First, the overall measurement of a cooling system's effectiveness has to be air/chip delta. If my GPU is hitting 60C under load, with an ambient air temp of 27.5C, then I have a chip/air delta of 32.5C. Is that good? I dunno - it depends. In my case, it isn't as good as the 24C delta that I was getting before I added that second GPU to the loop, but it's good enough, as my GPU stays well under the 90C that it was happily running at, on air.
Things become more interesting when you look at what happens in between the chip and the air. Heat has to move from the chip, via your thermal paste, to the water block and into the water. Then it moves along tubes to your radiator and into the air. We can measure how we are doing at various points in this journey by looking at two new measurements: chip/water delta and water/air delta.
The difference in temperature between your chip and your water, once equilibrium has been reached, can be taken as a measure of how effectively you are transferring heat away from your chip and into the water. There are 2 main factors that will affect this: the water block you are using and how well it is mounted. Personally, I always try to buy the best equipment I can afford to buy, so the block that I use is not something I can typically improve on - it's either as good as it gets, or I can't afford a better one. That leaves the quality of the mount. In my own experience, this can vary wildly and should be paid close attention. I have had my system spontaneously reboot every time I start furmark, because I mounted my GPU block poorly. (The Koolance GTX480 block requires thermal paste on the GPU itself and 2 different thicknesses of thermal pad for the various VRM's and RAM chips - only you have to figure out what goes where by yourself, via trial and error!)
So - a high chip/water delta can mean a poorly performing block, possibly caused by a poor mount job. It is also possible that your block might be performing poorly for other reasons, such as being clogged with algae, or dye, or having poor water flow. The main thing to note is that your block needs attention.
It should be noted that your chip/water delta will be different at idle and at load. My CPU loop has a chip/water delta of 6-7C at idle and around 27C under load. I strongly suspect it is either clogged, or poorly mounted, as my GPU loop has a chip/water delta of around 6C, at idle and 15C, under load. In fact, that is what prompted this post - after analysing the temps on my newly upgraded rig, I realised that things were less than optimal in the CPU temps front - and that it wasn't simply an overloaded radiator. (I plan to rebuild my CPU loop next weekend, once I have received a few extra parts that I want to install at the same time. I'll post the results on this thread, once I'm done.)
Water air delta - commonly referred to as delta T, or dT - measures how efficiently your loop is shedding heat into the air. This will be affected (mostly) by heat load, radiator size and fan speed. Radiators shed heat faster at a higher dT, due to the simple fact that heat transfers more quickly between two mediums, as the temperature difference becomes greater.
It should be noted that, in order to properly represent the effectiveness of your radiator, dT should be measured between the water and the air flowing *into* the radiator. If your radiator is configured with case air venting via the radiator, then the temperature of the air inside the case should be used - not the ambient room temperature. In my rig, I have 2 loops - the GPU loop has a radiator mounted on the air intake, while the CPU loop has it's radiators mounted on the exhaust vents. The case air can be a good 10C higher than ambient, under load, so my CPU loop performs worse than it otherwise might, but I'm limited by what I can fit into my case.
Skinnee Labs suggests that a dT of 10C is about normal, with 5C being "good" and 15C representing a loaded loop. If you have a high dT, you need to start considering higher fan speeds, or more radiator area. If your dT deteriorates over time, you may also want to check that your radiator hasn't become clogged. Air bubbles in your radiator can also increase dT, as any place where an air bubble is touching the (inside) surface of the radiator is a place where water is not.
So, how does all of this help? Well, I have already shown how measuring chip/water delta can help you spot a poorly performing water block, but this can also be used in loop design. I mentioned previously the Skinnee Labs lists 5, 10 and 15c as being a good guideline for good, average and loaded loops. I would apply these measurements to an alternative approach, that takes a more goal-orient look at your loop design.
Basically, I want to run my loop as hot as possible, so as to achieve the highest possible air/water delta, thereby getting the most efficiency out of my radiators. I already have as many radiators in my case as will fit and I don't want to go external, or the hi-fi quality good looks of my Lian-Li case will be marred.
I also want to fit in as much heat-producing hardware into my case as possible. The more effectively I can dissipate heat, the more GPU's I can run and the more I can overclock my chips. I don't care if my CPU runs at 30C or 50C - so long as it stays under about 65C, which is (conservatively) where an i7-930 starts to stray into the realms of "too hot for comfort". Similarly, my nVidia GeForce GTX480's will happily run at 95C, so I'm not bothered as long as they stay under that temp.
So, I take the max temp I want to run my chip at, (say 60C, for my CPU,) then subtract my chip/water delta, (27.5C, at the moment,) leaving me with a maximum comfortable water temperature of 32.5C. That's only about 4.5C above today's room temperature, what with this heatwave we've been having in the UK this summer. The air/water delta on my CPU loop is around 7 or 8C, under load and measured against case air, leaving me with a CPU temp issue. (In fact, my actual CPU temps have been straying as high as 70C under combined Furmark/Prime95 testing. No actual problems yet, but not very comforting.)
On the other hand, my GPU loop, with it's chip/water delta of 15C, could theoretically run at a 75C water temp, leaving me with a huge 40C+ air/water delta to play with. However, a further limit is imposed by my pumps. A Swiftech MCP355 (like most common pumps,) is rated to a maximum operating water temperature of 60C, thereby imposing a maximum limit on how hot I can run my loop. Leaving a margin for error of 5C, I'll settle for a 55C water temp, leaving me with 70C chip temps and a 25C air/water delta - even on the hottest summer day, here in sunny Suffolk. That's going to have my radiator working as efficiently as it's likely to get. Efficient enough, I think, to get to tri-SLI GTX480's on a 140.2 radiator with 1500RPM fans. (For quad-SLI, I suspect I'll need to sort out the CPU/water delta and re-task one of the 140.1 rads from the CPU loop.)
I'm going to concentrate on temperature measurements for the purposes of this post - I may post about other things another time.
First, the overall measurement of a cooling system's effectiveness has to be air/chip delta. If my GPU is hitting 60C under load, with an ambient air temp of 27.5C, then I have a chip/air delta of 32.5C. Is that good? I dunno - it depends. In my case, it isn't as good as the 24C delta that I was getting before I added that second GPU to the loop, but it's good enough, as my GPU stays well under the 90C that it was happily running at, on air.
Things become more interesting when you look at what happens in between the chip and the air. Heat has to move from the chip, via your thermal paste, to the water block and into the water. Then it moves along tubes to your radiator and into the air. We can measure how we are doing at various points in this journey by looking at two new measurements: chip/water delta and water/air delta.
The difference in temperature between your chip and your water, once equilibrium has been reached, can be taken as a measure of how effectively you are transferring heat away from your chip and into the water. There are 2 main factors that will affect this: the water block you are using and how well it is mounted. Personally, I always try to buy the best equipment I can afford to buy, so the block that I use is not something I can typically improve on - it's either as good as it gets, or I can't afford a better one. That leaves the quality of the mount. In my own experience, this can vary wildly and should be paid close attention. I have had my system spontaneously reboot every time I start furmark, because I mounted my GPU block poorly. (The Koolance GTX480 block requires thermal paste on the GPU itself and 2 different thicknesses of thermal pad for the various VRM's and RAM chips - only you have to figure out what goes where by yourself, via trial and error!)
So - a high chip/water delta can mean a poorly performing block, possibly caused by a poor mount job. It is also possible that your block might be performing poorly for other reasons, such as being clogged with algae, or dye, or having poor water flow. The main thing to note is that your block needs attention.
It should be noted that your chip/water delta will be different at idle and at load. My CPU loop has a chip/water delta of 6-7C at idle and around 27C under load. I strongly suspect it is either clogged, or poorly mounted, as my GPU loop has a chip/water delta of around 6C, at idle and 15C, under load. In fact, that is what prompted this post - after analysing the temps on my newly upgraded rig, I realised that things were less than optimal in the CPU temps front - and that it wasn't simply an overloaded radiator. (I plan to rebuild my CPU loop next weekend, once I have received a few extra parts that I want to install at the same time. I'll post the results on this thread, once I'm done.)
Water air delta - commonly referred to as delta T, or dT - measures how efficiently your loop is shedding heat into the air. This will be affected (mostly) by heat load, radiator size and fan speed. Radiators shed heat faster at a higher dT, due to the simple fact that heat transfers more quickly between two mediums, as the temperature difference becomes greater.
It should be noted that, in order to properly represent the effectiveness of your radiator, dT should be measured between the water and the air flowing *into* the radiator. If your radiator is configured with case air venting via the radiator, then the temperature of the air inside the case should be used - not the ambient room temperature. In my rig, I have 2 loops - the GPU loop has a radiator mounted on the air intake, while the CPU loop has it's radiators mounted on the exhaust vents. The case air can be a good 10C higher than ambient, under load, so my CPU loop performs worse than it otherwise might, but I'm limited by what I can fit into my case.
Skinnee Labs suggests that a dT of 10C is about normal, with 5C being "good" and 15C representing a loaded loop. If you have a high dT, you need to start considering higher fan speeds, or more radiator area. If your dT deteriorates over time, you may also want to check that your radiator hasn't become clogged. Air bubbles in your radiator can also increase dT, as any place where an air bubble is touching the (inside) surface of the radiator is a place where water is not.
So, how does all of this help? Well, I have already shown how measuring chip/water delta can help you spot a poorly performing water block, but this can also be used in loop design. I mentioned previously the Skinnee Labs lists 5, 10 and 15c as being a good guideline for good, average and loaded loops. I would apply these measurements to an alternative approach, that takes a more goal-orient look at your loop design.
Basically, I want to run my loop as hot as possible, so as to achieve the highest possible air/water delta, thereby getting the most efficiency out of my radiators. I already have as many radiators in my case as will fit and I don't want to go external, or the hi-fi quality good looks of my Lian-Li case will be marred.
I also want to fit in as much heat-producing hardware into my case as possible. The more effectively I can dissipate heat, the more GPU's I can run and the more I can overclock my chips. I don't care if my CPU runs at 30C or 50C - so long as it stays under about 65C, which is (conservatively) where an i7-930 starts to stray into the realms of "too hot for comfort". Similarly, my nVidia GeForce GTX480's will happily run at 95C, so I'm not bothered as long as they stay under that temp.
So, I take the max temp I want to run my chip at, (say 60C, for my CPU,) then subtract my chip/water delta, (27.5C, at the moment,) leaving me with a maximum comfortable water temperature of 32.5C. That's only about 4.5C above today's room temperature, what with this heatwave we've been having in the UK this summer. The air/water delta on my CPU loop is around 7 or 8C, under load and measured against case air, leaving me with a CPU temp issue. (In fact, my actual CPU temps have been straying as high as 70C under combined Furmark/Prime95 testing. No actual problems yet, but not very comforting.)
On the other hand, my GPU loop, with it's chip/water delta of 15C, could theoretically run at a 75C water temp, leaving me with a huge 40C+ air/water delta to play with. However, a further limit is imposed by my pumps. A Swiftech MCP355 (like most common pumps,) is rated to a maximum operating water temperature of 60C, thereby imposing a maximum limit on how hot I can run my loop. Leaving a margin for error of 5C, I'll settle for a 55C water temp, leaving me with 70C chip temps and a 25C air/water delta - even on the hottest summer day, here in sunny Suffolk. That's going to have my radiator working as efficiently as it's likely to get. Efficient enough, I think, to get to tri-SLI GTX480's on a 140.2 radiator with 1500RPM fans. (For quad-SLI, I suspect I'll need to sort out the CPU/water delta and re-task one of the 140.1 rads from the CPU loop.)