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Next Generation GPUs (Part2) ATI/nVidia

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OC-Master

Member
Joined
Jul 14, 2001
Location
Edmonton, Alberta
For those of you who own a GeForce 256/GeForce 2 MX/RadeonSDR/fury or older, you should be prepared to upgrade in about 6 months from now so that your FPS in future games stays over 60fps at high detail levels. Next generation cards by both nVidia and ATI are promising thou ATI's next series looks to be ten+ months away.

ATI R300 (Radeon 10000?) .13m (Fall 2002 (Q2))
350MHz Core (6 Pixel Pipes / 8 texel Pipes)
700MHz Memory (128MB DDR)
11.2GB/s Bandwidth
2.10Gpixel fill rate
2.80Gtexel fill rate
And smaller model numbers with ((4 pipes)) will follow.


nVidia's NV25U (Geforce4 Ultra?) .13m (Fall 2002 (Q2))
333MHz Core (4 Pixel Pipes / 8 texel Pipes)
667MHz Memory (128MB DDR only)
10.7GB/s Bandwidth
1.33Gpixel fill rate
5.33Gtexel fill rate


nVidia's NV25 (Geforce4) .13m (Spring 2002 (Q1))
300MHz Core (4 Pixel Pipes / 8 texel Pipes)
600MHz Memory (128/64MB DDR)
9.6GB/s Bandwidth
1.2Gpixel fill rate
4.8Gtexel fill rate


nVidia's NV17 (Geforce4 MX?) .13m (Spring 2002 (Q1))
250MHz Core (4 Pixel Pipes / 8 texel Pipes)
460MHz Memory (64MB Only)
7.36GB/s Bandwidth
1.0Gpixel fill rate
4.0Gtexel fill rate

This is infact the last of the em 32-bit colour graphics setups. 64-bit colour is next on ATI/nVidia's Mind.

You decide whether to wait or not.
 

Dark Illusion

Member
Joined
Nov 6, 2001
Location
My DNA is everywhere=P
Ridiculous. 24bit color is about the maximum our eyes can see. That's 24bits of color w/ 8bits of black and white. Monitors can display 32bit of color too, that's what? 4million colors or so? 64bits is absurd.
 

Dark Illusion

Member
Joined
Nov 6, 2001
Location
My DNA is everywhere=P
Sorry, I'm not going to go into real depth with it as I don't remember how to explain it correctly. I'm sure one of our more knowledgable members could and will explain to you tho'. You must've got 64bit color from that guy at ID.
 
OP
OC-Master

OC-Master

Member
Joined
Jul 14, 2001
Location
Edmonton, Alberta
Actually, with banding, our eyes can see up to 32-bit colour I believe when viewed on the sharpest monitor when viewing something artificially created.

64-bit can be noticeable when you compare a 32-bit image to a true 64-bit image of the same picture. The 64-bit image can put out a sharper brighter over all viewing experience. So, if done right, you will be able to see the difference between 32-bit and 64-bit colour.:D
 
OP
OC-Master

OC-Master

Member
Joined
Jul 14, 2001
Location
Edmonton, Alberta
Lots of the rumors I've heard, one of them was that nVidia's NV30 a.k.a 'Eclipse' which should be able to put out a monster 3.2Gpixel fillrate using an 8 pipe engine. This would be enough to pull off 60fps+ @ 1024x768x64. Also, nVidia will finally introduce 8X FSAA.

This GPU will with no doubt be paired with QDR ram to help with the bandwidth limitations. Even 250MHz QDR (1GHz) should be a nice match dont ya all think?:D

hmm, 1000x8x2= 16GB/s . NICE!