Welcome to Overclockers Forums! Join us to reply in threads, receive reduced ads, and to customize your site experience!
Nightingale said:This makes me think ATI is planning to release the next gen cards for the release of HL2 or is it just a coincidence that the second quarter is around april?
Overclocker550 said:"R420 should have 50% better performance than the 9700 Pro."
you are wrong, its 100-150% faster!
Posted by Overclocker550
you are wrong, its 100-150% faster!
CalsonicGTR said:
Close enough
Either way, I doubt that it's giong to happen anyway. The 9700 Pro is already a beast, and I just dont believe that ATI can double its speed in just one core redesign.
Overclocker550 said:
the 9700 pro is clocked at 325 on the core with 8 pipelines while the r420 would be 450+ with 12 pipes. do the math
Posted by Overclocker550
the 9700 pro is clocked at 325 on the core with 8 pipelines while the r420 would be 450+ with 12 pipes. do the math
Overclocker550 said:
the 9700 pro is clocked at 325 on the core with 8 pipelines while the r420 would be 450+ with 12 pipes. do the math
Excelsior said:We can see the big difference from 4 pipelines to 8... another 4 will have the same effect with all so the big jump in clock speeds
L337 M33P said:Has anyone *looks at Overclocker550* provided any proof of such claims? Idle speculation does not hold up well to a bit of scrutiny
Some links would be nice.
Phoenix87 said:It might be 50% faster with PCI express but very unlikely with AGP. The card may be able to process all that info but can it be quickly transfered threw the AGP bus?
Excelsior said:Way hey, iam useful .. LoL... And to that thing what someone said about maybe only a 50% boost in speed with PCI Express you are wrong... because we are not even using the full bandwisth with AGP x8 ... no mind PCI Express x16
Evnas said:
PCI-Express wont effect video card performance at all. The bus itself has nothing to do with the performance of the card unless all textures cant be stored in the video card's onboard memory (and that is never the case if you keep up to date with technology)
We are using the full bandwidth, quite easily. The only problem is people think that the textures are alwasy being transfered over the bus...they arent. They are loaded into the video card's memory. Once thats full, they are loaded into the system memory. The only time the bandwidth comes into play is the rare instance that textures are stored into system memory, and they need to be called upon. And in that case, neither AGP 8x, or PCI-Express 16x are fast enough to compare to the onboard bandwidth of the video card, thus no matter what the speed, all it does is slow down.
128mb cards are enough to store all the textures of 99% of games out, and coming out.