Welcome to Overclockers Forums! Join us to reply in threads, receive reduced ads, and to customize your site experience!
I thought they did, but i can't find any links.
Is a frame every 1.6 seconds real time?
A frame every 1.6 seconds is fast enough to call the program interactive. Compare it to a CPU render that might take several minutes (or hours) every time you move the camera angle or change a light source or whatever, and it's a very real advantage.
That's because ATI's focus is on games not GPGPU functionality. Ideally the perfect company would sit between ATI and Nvidia on most of their business practices.