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why new cards are already 512bit setup and the gtx cores have way over 128 SP's anyway..... just disabled...

They do?! How many SPs do they have? And how did you find this out! I demand answers! :beer:

The GTX has a 384bit memory bus...
 
8900GTX 1Gb and 8900GTS. I think another £450-ish for the top of the range. Now here is the thing, is they can deliver the same performance as 2x 8800ultras SLi via one single 9800GTX and then some, I will totally have to upgrade my GPU (or two). More performance is great but please give us a single-slot GPU...pretty please...I really do need my PCI/e slots.
 
They do?! How many SPs do they have? And how did you find this out! I demand answers! :beer:

The GTX has a 384bit memory bus...

i know what the gtx has I had 2 of them :)

the new cards coming, the 8800gt, supposedly a 600/1800 with 96,112,sps, but its 512mb and 256bit. so they can go 512bit easily enuff on this core revision I would think that would be logical.....
 
I dont remember exactly but there was quite a bit of speculation that 2 sets of 16 SP's were disabled, kinda like the old school pipeline, this is basically like a 1 pipe (16 sp's each) or 2 being disabled. I dunno if its true though but it makes sense.

Anyway my point was or reasoning anyway was I dont see 144 or 160 stream processors as HUGE surprise if they pop out a NEW high end card here soon.
 
I tried emailing evga with a question about stepping up my card to the 112sp gts coming out soon, have yet to get a reply. :(
 
I still say it is too quiet for a GTX/Ultra killer to be coming out in a month. There hasn't been a pic or anything. It is total speculation. At least there is a pic of the 8800 GT.
 
here you guys go


"G92" GeForce 9800 GTX specs.

- 65nm process technology at TSMC.
- Over one billion transistors.
- Second Generation Unified Shader Architecture.
- Double precsion support (FP64).
- GPGPU native.
- Over one TeraFLOPS of shader processing power.
- MADD+ADD configuration for the shader untis (2+1 FLOPS=3 FLOPS per ALU)
- Fully Scalar design.
- 512-bit memory interface.
- 1024MB GDDR4 graphics memory.
- DirectX 10.1 support.
- OpenGL 3.0 Support.
- eDRAM die for "FREE 4xAA".
- built in Audio Chip.
- built in tesselation unit (in the graphics core"
- Improved AA and AF quality levels
 
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here you guys go


"G92" GeForce 9800 GTX specs.

- 65nm process technology at TSMC.
- Over one billion transistors.
- Second Generation Unified Shader Architecture.
- Double precsion support (FP64).
- GPGPU native.
- Over one TeraFLOPS of shader processing power.
- MADD+ADD configuration for the shader untis (2+1 FLOPS=3 FLOPS per ALU)
- Fully Scalar design.
- 512-bit memory interface.
- 1024MB GDDR4 graphics memory.
- DirectX 10.1 support.
- OpenGL 3.0 Support.
- eDRAM die for "FREE 4xAA".
- built in Audio Chip.
- built in tesselation unit (in the graphics core"
- Improved AA and AF quality levels


Where did you get this info??
 
pci-e 2.0 means i have to buy a new mobo?


and im totaly buying the gtx after it comes out :D
 
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