- Joined
- Apr 2, 2020
- Location
- Europe
I have a specific OC scenario. A game mainly just uses 2 cores, 1 for physics (last core) and 1 for everything else. The game works in a way that it simply slows down when there are to many units. So a game with ingame time of 1h30m will last 3h. I am trying to reduce this time as much as i can. I added a video showing the cpu usage. As you can see i am not hitting any power limits, yet my frequency is pretty low. The only things i did was enable XMP for 3600Mhz and enable a +200Mhz override. The reason i didnt do any curve optimising yet is that i am not hitting any limits as far as i can see. What can i do to further tweak the system and hopefuly shave a few more minutes from the simulation time ? My cpu is 5600X, 3600Mhz ram.