It is apparently a Windows 8 issue that also went to Windows 10
This is the detail from Microsoft.
"My team has investigated your report, and we’ve uncovered an issue that explains the regression. In particular, we found that one particular optimization from an older Direct2D geometry rendering code path had not been included in a newer code path. As users update to Windows 10, their graphics drivers are being updated as well. These newer graphics drivers typically use the newer code path, which, as mentioned, lacks that one particular optimization. So even though many scenarios see improved 2D rendering performance with the new drivers, a few scenarios are showing performance regressions, as your report pointed out.
With the cause of the problem in hand, our team is actively evaluating our options for closing this gap."