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Time to becnh the BX with cel-t's with 3dmark2k or 2k1 and QUAKE if possible.

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ol' man

Member
Joined
Aug 23, 2001
I have some disbelievers over at HWC that think it just is not that probable to put the cel-t on the BX and get huge performence gains. They also think that AGP4x is going to be alot better in 3D performence over 2X. I will see since I am going to run 3dmark with and without 4x enabled.

It would be great if you all could run this benchie and share your scores to prove a bunch of AMD zeolots wrong.
 

JaY_III

Senior of BX
Joined
Dec 17, 2000
but the BX does have AGP 4 times....
drop your AGP divider down to 1/1 and run at 133 FSB 133 x 2 = 266Mhz and you got AGP 4x
133FSB x 2/3AGP divider = 88.6MHz x 2 = 177.3MHz / 66.6(AGP spec) = AGP 2.66X
get your FSB upto 150 and you got AGP 3X :)

But really, what takes advantage of AGP 4x?
runnign at 2x will cost you what?, 2 FPS at most.

Games will not take advantage really of the Faster CPU, as its all GPU, well that is unless you run your games in 640 x 480... But who does that. Run it in 1024x768 or 1280 x 960 and it doesnt really matter if you have a Athlon @ 2Ghz or a P!!! @ 1Ghz.... the differnece between the two CPU's sores will be 1 or 2% difference at MAX.

So if all they want to do is say we have AGP 4x we rule, let them.
As AGP 4x vs AGP 2x has beem put to the match many times before. And the results of AGP 2x vs AGP 4x have been in for some time now. And that is all you really will be testing 2x vs 4X

oh and maby some memory bandwidth as the boys with DDR have a small edge on that one.... but then again thats all been tested in the past many times too.
 
OP
ol' man

ol' man

Member
Joined
Aug 23, 2001
Hey I have just ran 3dm2k1 and found virtually no difference in FPS with AGP2x and AGP4x.

Check these out. The first is in 2x mode.
 

Yodums

Senior Member
Joined
Oct 5, 2001
Location
Ottawa, Canada
Well, what kind of card do you have? I found my card does the same performance 4x AGP and 2X AGP. I just use 2x AGP since it's more stable at high FSBs and not knowing any difference playing CS, and SC so it's fine with me.
 

JaY_III

Senior of BX
Joined
Dec 17, 2000
the funny thing is AGP 2x is not really any slower than AGP4x.... so why are they coming out with AGP 8x????
 

jazztrumpet216

Senior @ss
Joined
Sep 23, 2001
Location
Milwaukee, Wisconsin
So... those Athlon guys think that 4x is sooooooooooo much better than 2x. You'd think that after all that screaming about the P4 with a higher clock speed being so much slower than an Athlon with a lower clock speed would have taught them that numbers mean nothing.... :rolleyes:

EDIT: This wasn't meant as a flame, just making a broad generalization... sorry if it offended anyone.
 
Last edited:

Andreas0815

Registered
Joined
Mar 10, 2002
Location
Germany
Using an ABit BF6 which uses Intel BX :)

Ordered my T-Cel 1.1A today so it will takes some time.
As soon as i can i will bench it.

Cya

PS: i hope it really runs in my system :rolleyes:
 

Makaijin

Registered
Joined
Jan 28, 2002
False Christian said:
AGP 4x makes no difference now but as new games start pushing alot bigger texture data to your videocard and CPU it'll be worth it to have 4x or 8x AGP videocard.:beer:

One thing you need to note that AGP only allows direct memory access and not direct CPU access. If i can remember 4x allows 2.1 GB/s theoretical which is the same as current DDR at 266 FSB.
For the Radeon 8500 it's 8.8 GB/s (can't remeber the GF3's numbers). That is only one forth of the video's local memory.

Anyways, most games nowadays load ALL the textures into the video card's memory anyways. No game that I am aware of actually uses system memory for texture storage. Even if the video card has the full 8.8 GB/s access through the AGP, don't forget that the CPU, disk controller and other things will be fighting for the memory bandwidth. A good example are the nForce boards. The integrated GPU has to fight for memory bandwidth with the rest of the system, and just basically hogs the overall system.

With the amount of Ram nowadays on video cards, and the bandwidth available on them, one would be stupid to even run the GPU via system ram. This is due to the fact that there simply isn't enough bandwidth from system memory to cope with the GPU. The only thing that gets sent to the GPU are completed calculations from the CPU, and that information has to be stored on system ram. The bandwidth needed for this isn't really that high.