- Joined
- Aug 14, 2014
AAA companies could learn quite a few things from indie companies...
"It's not just about the triple-A juggernauts - the PC space is rife with technological innovation, especially in the indie space. Tiny Glade - a builder game put together by a team of just two people - isn't just a beautiful game, but it pushes some serious technology too, covering everything from procedural generation to ray tracing features. It's also hardware-friendly too. 60fps with RT on a GTX 1060? Believe."
"It's not just about the triple-A juggernauts - the PC space is rife with technological innovation, especially in the indie space. Tiny Glade - a builder game put together by a team of just two people - isn't just a beautiful game, but it pushes some serious technology too, covering everything from procedural generation to ray tracing features. It's also hardware-friendly too. 60fps with RT on a GTX 1060? Believe."