Found a really cool PS4 specs- speculation thread that spans from the summer of 2003 to this month of 2006. It's interesting to see what the predict of the future, compared to what has really happened. I personally wouldn't mind a 10Ghz cpu.
yeah yeah yeah and in the 1960s they said by 2000 we'd all be riding in flying cars and jetpacks, eating pills for meals and having robot maids like George Jetson.
picture a 4 lane highway, with 4 identical cars going the same direction, all of them traveling at 50mph, all side by side. i don't think any rational (or irrational person for that matter) would look at this scenario and say "that car is doing 200mph".
BUT - What if those 4 cars were fully-loaded with Cargo. Could 4 of those cars carry 4 times as much cargo (Data) as a single car by itself in the same time span? Even if traveling at the same speed? YES!
Just saying is all.
Let's also not forget how much the C2D's new pipeline has also mde it MORE EFFICIENT per Clock Cycle than a P4. That also adds to the relative "speed" ("Work Output") IMO...
Same with a "Quad Pumped FSB" if you want to get technical about it Otherwsie, we are still running 200MHz FSB's - right?
Effective Work Output - That is the important spec... Now, if only more apps were Multi-Threaded (or better - if the OS would handle allocating/splitting the Threads to each core)...
BUT - What if those 4 cars were fully-loaded with Cargo. Could 4 of those cars carry 4 times as much cargo (Data) as a single car by itself in the same time span? Even if traveling at the same speed? YES!
well, now you are talking about the USEFULNESS of each car, at its given speed. loading them all with cargo will get more work done than a single car yes, but it does not change the readings on the speedometers.
Ghz is a measure of speed. amount of work done per clock cycle is irrelevant in these terms. when talking about the fastest production car on the planet, they talk about top speed, period. they don't talk about MPG, or efficiency.
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