As was said before, C or C++ for most serious games, but Visual Basic, Python and other languages can be used as well. I think Nvidia also has their own language, Cg or something.
That's the "Games and Entertainment" section of SourceForge.net, sorted by programmnig language. Gives you a general idea of what's most popular, at least in the Open Source world.
Personally, if I were to write a game right now, I'd probably do it in C, using SDL.
NO! Darkbasic == poor programming language. I would reccomend one learn C++ or VB, if you want a job outside of games/elite science go with the latter.
actually, not at all, PERL can be really useful if one works with servers for a job(hey, not everyone can succeed w/ game programming), as most servers are UNIX based, and PERL happens to be one of the quickest/best ways to get things done on UNIX.
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