For those of you out there who are folding for a cure, there is great news coming from Folding@Home and Nvidia. According to the article below Nvidia graphics cards are now CUDA enabled to help crunch the numbers faster. Based on the open-source OpenMMToolkit GPU projects using CUDA-enabled cores (core22) could now boost speeds by 15-30% on Kepler and later Nvidia GPUs. These improvements were made possible because of Nvidia’s engineers as well as the many BETA testers including OCF member HayesK. Here is the article as written by author John Chodera of [email protected].
TOGETHER WE ARE EVEN MORE POWERFUL: GPU FOLDING GETS A POWERUP WITH NVIDIA CUDA SUPPORT!
CUDA support comes to Folding@home to give NVIDIA GPUs big boosts in speed, and you don’t have to do anything to activate it!
GPU Folders make up a huge fraction of the number-crunching power power of Folding@home, enabling us to help projects like the COVID Moonshot open science drug discovery project evaluate thousands of molecules per week in their quest to produce a new low-cost patent-free therapy for COVID-19.
As of today, your folding GPUs just got a big powerup! Thanks to NVIDIA engineers, our Folding@home GPU cores—based on the open source OpenMM toolkit—are now CUDA-enabled, allowing you to run GPU projects significantly faster. Typical GPUs will see 15-30% speedups on most Folding@home projects, drastically increasing both science throughput and points per day (PPD) these GPUs will generate.
GPU speedups for CUDA-enabled Folding@home core22 on typical Folding@home projects range from 15-30% for most GPUs with some GPUs seeing even larger benefits.
Even more exciting is that the COVID Moonshot Sprints—which use special OpenMM features to estimate how tightly potential therapeutics will inhibit the SARS-CoV-2 main viral protease—can see speedups up to 50-100% on many GPUs, helping us enormously accelerate our progress toward a cure. You can follow Moonshot’s progress on Twitter.
GPU speedups for CUDA-enabled Folding@home core22 on COVID Moonshot projects—which use special features of OpenMM to help identify promising therapeutics—range from 50-400%!
To see these speed boosts, you won’t have to do anything—the new 0.0.13 release of core22 will automatically roll out over the next few days on many projects, automatically downloading the CUDA-enabled version of the core and CUDA runtime compiler libraries needed to accelerate our code. If you have an NVIDIA GPU, your client logs will show that the 0.0.13 core will attempt to launch the faster CUDA version.
Folding@home core22 0.0.13 performance benchmark for the largest system ever simulated on Folding@home—the SARS-CoV-2 spike protein (448,584 atoms)—with PME electrostatics and 2 fs timestep.Folding@home core22 0.0.13 performance benchmark (higher ns/day is more science per day!) for a small system—the DHFR benchmark (23,558 atoms)—with PME electrostatics and 4 fs timesteps using a BAOAB Langevin integrator.
To get the most performance out of the new CUDA-enabled core, be sure to update your NVIDIA drivers! There’s no need to install the CUDA Toolkit.
While core22 0.0.13 should automatically enable CUDA support for Kepler and later NVIDIA GPU architectures, if you encounter any issues, please see the Folding Forum for help in troubleshooting. Both Folding@home team members and community volunteers can provide help debug any issues.
Besides CUDA support, core22 0.0.13 includes a number of bugfixes and new science features, as well as more useful information displayed in the logs.
We’re incredibly grateful to all those that contributed to development of the latest version of the Folding@home GPU core, especially:
Peter Eastman, lead OpenMM developer (Stanford)
Joseph Coffland, lead Folding@home developer (Cauldron Development)
Adam Beberg, Principal Architect, Distributed Systems (NVIDIA) and original co-creator of Folding@home nearly 21 years ago!
In addition, we couldn’t have brought you these improvements without the incredible effort of all of the Folding@home volunteers who helped us test many builds, especially PantherX, Anand Bhat, Jesse_V, bruce, toTOW, davidcoton, mwroggenbuck, artoar_11, rhavern, hayesk, muziqaz, Zach Hillard, _r2w_ben, bollix47, joe_h, ThWuensche, and everyone else who tested the core and provided feedback.
John started writing and reviewing PC components for Overclockers.com in 2015, but his passion for PCs dates all the way back to the early 1980s. His first personal computer was a Commodore 64 with a cassette drive. As a dedicated member of the news team, he focuses his articles on new product releases and software updates. He reviews a wide variety of PC components including chassis, storage drives, keyboards, and more. John works in technology as a C.A.D. designer for a major automotive manufacturer. His other passions in life include motorcycles, hunting, guns, and football.
Nvidia has released the latest installment of its GeForce Game Ready driver, 528.49 WHQL. This patch provides day-zero optimizations for Hello Neighbor 2, PERISH, and Company of Heroes 3. Additionally, settings have been optimized for Dead Space, Dual Universe, Goat Simulator 3, Paragon: The Overprime, and STALCRAFT. Support for RTX 40 series notebooks and multiple G-SYNC monitors are also included. This update also fixed the infamous Discord issue causing GPUs to downclock. Below is Nvidia’s press release highlights along with a download link.
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For those of you out there who are folding for a cure, there is great news coming from Folding@Home and Nvidia. According to the article below Nvidia graphics cards are now CUDA enabled to help crunch the numbers faster. Based on the open-source OpenMMToolkit GPU projects using CUDA-enabled cores (core22) could now boost speeds by 15-30%.
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