- Joined
- Nov 15, 2011
- Location
- SoCal
Hi guys,
I have been seeing a lot of talk about VRAM usage lately and how it shouldn't come too much into play at 1080p or with current games. I thought I would share my experience. This started in the Kepler Thread.
At 1080p with BF3 almost maxed out, I have 1.9GB+ usage of VRAM. I used both MSI AfterBurner and GPU-Z. They both report right around the same usage. Very minor discrepancy. Please see attached pics.
This game all maxed out I would say would use 1.9-2.0 GB VRAM at 1080p.
Larger outdoor maps with lots of destruction use more VRAM. Gulf of Oman 64MP is the heaviest hitter for me. Insane FPS drops!
This was gaming for about an hour various maps of vanilla and Karkand.
If someone disagrees please let me know.
I have been seeing a lot of talk about VRAM usage lately and how it shouldn't come too much into play at 1080p or with current games. I thought I would share my experience. This started in the Kepler Thread.
At 1080p with BF3 almost maxed out, I have 1.9GB+ usage of VRAM. I used both MSI AfterBurner and GPU-Z. They both report right around the same usage. Very minor discrepancy. Please see attached pics.
This game all maxed out I would say would use 1.9-2.0 GB VRAM at 1080p.
Larger outdoor maps with lots of destruction use more VRAM. Gulf of Oman 64MP is the heaviest hitter for me. Insane FPS drops!
This was gaming for about an hour various maps of vanilla and Karkand.
If someone disagrees please let me know.