- Joined
- Apr 16, 2011
I wanted to learn how to make a game from scratch. I suppose that would mean building my own little engine, even if it is just made to work for one game. I would like to use C++. Where would you recommend I start? Would I want to use something like OpenGL or DirectX, or is that not considered starting from scratch? I can't think of an engine off the top of my head that ever went lower than that level.
Also, just to clarify, this is just for educational purposes. I am a student game designer looking to learn the deeper levels of programming a game. I want to have more control over my personal projects and I think this would be fun to do.
Thanks for your time!
EDIT: Just to give an example of what I would want to start with in terms of complexity: Probably just a sprite that moves right, then slowly learn more and more until I can make something like pong.
Also, just to clarify, this is just for educational purposes. I am a student game designer looking to learn the deeper levels of programming a game. I want to have more control over my personal projects and I think this would be fun to do.
Thanks for your time!
EDIT: Just to give an example of what I would want to start with in terms of complexity: Probably just a sprite that moves right, then slowly learn more and more until I can make something like pong.
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