Im looking for a gaming lcd 19" 1280x1024 /w an input frequency of 85hz.
I am aware that lcd's do not use "refresh rates" like crt's do. However
no matter how fast an lcd's response time, it's still limited by the vertical and horizontal scan frequency which determines the max number of frames that are displayed.
Let me give you an example.
My current lcd is a 20.1" VX2025wm LCD.
Response Time 8ms gray-to-gray (avg.); 16ms white-black-white (typ)
Frequency Fh: 30~82kHz, Fv: 50~75Hz
As far as i understand the "true" response time is 16ms
Following the progression of the mitsubishi chart:
12ms response time is, 1 / .012 = 83.3 Hz equivalent
16ms response time is, 1 / .016 = 62.5 Hz equivalent
25ms response time is, 1 / .025 = 40.0 Hz equivalent
40ms response time is, 1 / .040 = 25.0 Hz equivalent
Which means my screen will default @ 60 Hz input frequency = 60 Frames Per Second Max.
If my lcd only displays up to 60 frames per second and my video card draws 150 fps, tearing will occur because frames get "stacked" on top of each other, you see part of one frame and part of another. The only solution
is to turn vsync on which in my view limits performance in high paced games such as first person shooters.
Let's take look at another model.
Viewsonic VX922.
2ms gray-to-gray (avg.); 2ms white-black-white (typ)
Frequency Fh: 30~82kHz, Fv: 50~75Hz
2ms response time is, 1 / .002 = 500 Hz equivalent
As you can see, even if the response time is very fast, it's still bound and limited by the vertical and horizontal scan frequency of 75 Hz which means up to 75 frames per second are going to be displayed.
I once read an article where the US Air Force tests concluded that the human eye can perceive changes beyond 200 frames per seconds.
I still love the brightness, sharpness, color and digital vibrance on lcd displays.
So anyone who knows a good gaming LCD @ 85 Hz input frequency or higher, please let me know!
I would love an LCD where i can get 85+ fps with vsync off and not suffer too much tearing!
I think input lag should also be taken into account, but that's another story.
Thanks for looking.
I am aware that lcd's do not use "refresh rates" like crt's do. However
no matter how fast an lcd's response time, it's still limited by the vertical and horizontal scan frequency which determines the max number of frames that are displayed.
Let me give you an example.
My current lcd is a 20.1" VX2025wm LCD.
Response Time 8ms gray-to-gray (avg.); 16ms white-black-white (typ)
Frequency Fh: 30~82kHz, Fv: 50~75Hz
As far as i understand the "true" response time is 16ms
Following the progression of the mitsubishi chart:
12ms response time is, 1 / .012 = 83.3 Hz equivalent
16ms response time is, 1 / .016 = 62.5 Hz equivalent
25ms response time is, 1 / .025 = 40.0 Hz equivalent
40ms response time is, 1 / .040 = 25.0 Hz equivalent
Which means my screen will default @ 60 Hz input frequency = 60 Frames Per Second Max.
If my lcd only displays up to 60 frames per second and my video card draws 150 fps, tearing will occur because frames get "stacked" on top of each other, you see part of one frame and part of another. The only solution
is to turn vsync on which in my view limits performance in high paced games such as first person shooters.
Let's take look at another model.
Viewsonic VX922.
2ms gray-to-gray (avg.); 2ms white-black-white (typ)
Frequency Fh: 30~82kHz, Fv: 50~75Hz
2ms response time is, 1 / .002 = 500 Hz equivalent
As you can see, even if the response time is very fast, it's still bound and limited by the vertical and horizontal scan frequency of 75 Hz which means up to 75 frames per second are going to be displayed.
I once read an article where the US Air Force tests concluded that the human eye can perceive changes beyond 200 frames per seconds.
I still love the brightness, sharpness, color and digital vibrance on lcd displays.
So anyone who knows a good gaming LCD @ 85 Hz input frequency or higher, please let me know!
I would love an LCD where i can get 85+ fps with vsync off and not suffer too much tearing!
I think input lag should also be taken into account, but that's another story.
Thanks for looking.