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PC Game Review - Pariah

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Goateh

Member
Joined
Apr 27, 2003
Well I just finished playing this game and thorughly enjoyed it so I thought i would place a review on here so that others might be able to enjoy it also. All attempts will be made not to ruin the story of the game because its a good one to say the least.

Game: Pariah
Website: http://www.pariahgame.com
Available for: Xbox and PC

Ok well, lets start off then. Pariah is made by Digital Extremes (DE), which are also the people that have given us good expansion/map packs for the Unreal Tournament series, using the same engine that is employed in UT2004 and many other great games. The game itself comes on 3 CDs and is approximately 2.4gb when installed.


The game sucked me in right from the word go, it has an engrossing story line that, at times, can be a little cliche` with some other first person shooter games that are on the market today but it does have some rather interesting twists in the game towards the end that are rather unexpected (well for me anyway). The gameplay is the same as other first person shooters, fast paced but not fast enough that you lose sight of the story or your objectives in the game. I'm not saying that the game is slow at any point in time but its not super-deathmatch type fast so that you don't forget just what you're supposed to be doing within each mission/objective in the game. This and the fact that the story is both compelling and interesting is what kept be playing the game. One of the downsides I would have to say is that the game is rather short.

In the game you play as the character Jack Mason, who has been transferred to the Biological Threat Assesment Unit because of misconduct. You are performing threat assesments in the field, your latest mission is to escort a subject that has been infect with a virus and it seems someone else has a rather large interest in this subject as well..

The weapons are really a standard first person shooter load out, machine gun, shotgun, gren launcher, sniper rifle, rocket launcher, plasma rifle and one gun that is rather interesting in the way it works called 'Titans Fist'. In the game you can also find little green powerups that you can place into your weapons to ehance certain aspects, although this may seem relatively boring and simple it is actually rather fun. Each upgrade requires a certain amount of those little powerups in order to be achieved, for instance with the machinegun (a.k.a Bulldog) you can place powerups in to enhance the firing speed, lessen the recoil to an extent and to allow armor piercing ammunitions.

Just like any other Unreal Tournament game there is vehicles in this game, although you do not get to drive them often they are fun to play around with when you eventually get in the seat of one of them. They are easy to steer and control, my only gripe about them is firing the vehicle mounted weapons. I realise as you could be moving on a vehicle they would be very inaccurate, but I was standing still and it still took me a while to get a few shots off at and enemy.

Considering the game is built on the Unreal Tournament 2004 engine, DE did an amazing job in optimizing and accomplishing what they did with the eninge. I'm not saying that engine is boring and bland, but it is begining to show its age compared to other engines. However, they did a very good job with the characters being able to portray what they are feeling as well as suprise, astonishment and bewilderment. It may not be the prettiest game on the market today but it is done very well for the engine, the game does employ the havok physics engine so it doesn't really lack in that department. I did however manage to get myself stuck on on or 2 objects that ended up with me having to blow myself up so I could load from a save point.

The saving in the game is done at certain points throughout the game, there is no quick save or quick load function in the game. Although this can be frustrating it adds to the game and makes you take it easy instead of running in like rambo on steriods.

That being said I would whole heartedly recommend this game to anyone that enjoys a single player FPS with a decent storyline, its multiplayer aspect is pretty much standard to other FPS games so I don't think I will go too much into that. I'll leave that out to other people to explore if they decide to get the game.

Sound – 8
Graphics – 7
Storyline – 9
Playability - 8

Overall:: 8.5/10
A great game but a few bugs and quirks stopped it from reaching a little higher.
 
I also finished the game, and it was fun. I think the game is underrated in most reviews. Your review is alot better than those! Anyway, I didnt understand a crap of the story, can u explain to me what was happening throughout the game?
 
I guess I am the odd one out with this then - I didn't like it at all..

I got it for my xbox - and I really didn't enjoy it at all.

On the other hand I did just get and finished Area 51 for my xbox, and I really did enjoy that..

007
 
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Panzerknacker said:
I also finished the game, and it was fun. I think the game is underrated in most reviews. Your review is alot better than those! Anyway, I didnt understand a crap of the story, can u explain to me what was happening throughout the game?


I could PM you if you like, i don't think it would be nice to give the story away.
 
007 said:
I guess I am the odd one out with this then - I didn't liek ti ata ll..

I got it for my xbox and I really didn't enjoy it at all.

On the other hand I did just get and finished Area 51 for my xbox and I really did enjoy that..

007

Each to their own, I just really enjoy FPS games that have a story to them. Just so its not all shoot shoot shoot die die die type stuff. :)
 
hmm i got the demo with my July issue of PCGAMER and its only a multiplayer demo but it seemed kinda run-of-the-mill halo/ut wannabe. maybe the demo doesn't do it justice?

Each to their own, I just really enjoy FPS games that have a story to them. Just so its not all shoot shoot shoot die die die type stuff.

Dude QIII was shoot shoot die die and it is one of the best shooters ever (behind Goldeneye)
 
Drec said:
hmm i got the demo with my July issue of PCGAMER and its only a multiplayer demo but it seemed kinda run-of-the-mill halo/ut wannabe. maybe the demo doesn't do it justice?



Dude QIII was shoot shoot die die and it is one of the best shooters ever (behind Goldeneye)

Yeah, I didn't like Q3 though :p
Oddly enough I love a game of unreal tournament. Maybe I"m just a ***** for epic/DE games?
Aside from that, I would say Multiplayer demo wouldn't do the game justice. Most FPS multiplayer is really run-of-the-mill now days, I just enjoyed the single player component of the game :)
 
Well, just got through Pariah (wait, didn't I just start this game) and it was a MAJOR disappointment. I guess I should have clued in when this revolutionary single player game released a multiplayer demo.

Oh, let me count the ways this game disappoints:

(1) Story - okay this was what was supposed to make the game; in fact DE kept it secret stating that it was something amazing and they didn't want to ruin the game. imo that's some of the biggest crap I've ever heard. First off, the story doesn't really go anywhere. You never feel attachment to Karina as you almost never see her or interact with her in the game besides a few cut scenes. The plot twist was interesting except that errr, the game ended right after it. It's like they were like hey this is cool, ahhhh deadline, wrap it up.

(2) Missions - The whole game is the same mission - find Karina. Well below what is expected of games today.

(3) Enemies - there's basically two types of enemies in the game (Excluding the last level, where a third is added) and they are exactly the same except for the weapons and one carries a shield. No variety whatsoever.

(4) AI- what a joke. Maybe I'm spoiled by Farcry but I thought we were beyond the whole enemies stare at you and do nothing while you approach or the enemies run in circles or the enemies have no clue how to flank phase.

(5) Weapon upgradeability - so disappointing. Instead of letting you custom modify weapons you have three fixed upgrades for each weapon. when used, the game suddenly becomes riduculously easy given the poor AI.

(6) Vehicles - totally uninspired. You get to drive two vehicles in the game, a jeep and a motorcycle-buggy thing. Both underwhelming.

(7) On rails sections - short and boring, not nearly enough action.

(8) Minor quibbles - why are there jaggies in the damn CUTSCENES??? Why give me a button for Titan's fist when the weapon is only available on the last level and you have no other items in your inventory throughout that level. Also, what's up with the ridiculous physics - stop ragdoll now.

(9) Addendum - the boss fight with Stockton is a complete rip of the final fight in KOTOR. Come on DE, you can do better than this.

What does it get right? Not much:

(1) Destructable environments - there are some areas in which you can destroy pillars and guard towers which is nice. Also, there are always *conveniently* placed combustable canisters near enemies to blow up and take the baddies out with.

(2) The weapon selection and feel is nice. The weapons all feel hefty and the sound effects are spot on. Very satisfying to use.

(3) The game does hold your interest but with about 6 hours of gametime it would have to be horrid not to. Way too short but what's there is entertaining.

Please don't buy this until it's down to $10. It's a nice diversion but paying retail will just make you cry.
 
Each to their own :)

I rather enjoyed it, but its nice to have another perspective to point out things they didn't like :D
 
I dunno, but personally I kidna liked the way they were done :)
 
Panzerknacker said:
would be cool if u wanna do that, cuz I didnt understand a crap of what was happening throughout the game :p

You got PM :p
 
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