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PC gamers, pepare to be OWNED!!!!!!

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bla bla and here are some screenies of UT2007 on PC:

928117_20050509_screen001.jpg


928117_20050509_screen002.jpg


928117_20050509_screen003.jpg


928117_20050509_screen004.jpg



I'm not too impressed, but it certainly looks better than everything I've seen from those new consoles.
 
Panzerknacker said:
bla bla and here are some screenies of UT2007 on PC:
......................

I'm not too impressed, but it certainly looks better than everything I've seen from those new consoles.

So basically you are comparing screen shots from a game almost two years away to games that will be released in November. Also I have been following the the console stuff pretty closely, and I have only seen four confirmed XBOX 360 screen shots.

I don't mean to be picky, but I have only seen a few objective comments in four pages of posts. Having an apples to apples comparision is next to impossible with this subject. Its like comparing the speed of a boat to the speed or a car.
 
well the game is supposed to run on hardware that is available TODAY, so why not compare it to the xbox 360? And yes it will be released in 2006.
 
Confirmed: The X-box's ATI 520 graphics will be available in October for the PC, BUT at a cost more than the X-box itself :rolleyes: AND the X-box 360 will have 3 hyperthreaded 3.2ghz cores. How the hell they pulled this off is WAY beyond me but that's the way it is and the PC can't do that. :shrug:
 
The xbox has the 500 core and not the 520 iirc.

Also..the cores arent hyperthreaded. They're not your average Intel CPU but powerPC ones.
 
Here's the specs, it may not say hyperthreaded but 2 threads per core means it's the same thing:

WiFi ready, DVD-RW, 3 USB ports, and 512 GDDR3 RAM. Wow! That’s all I have to say.

Specifications:

* Support for DVD-video, DVD-Rom, DVD-R/RW, CD-DA, CD-Rom, CD-R, CD-RW, WMA CD, MP3 cd, JPEG photo CD
* All games supported at 16:9, 720p and 1080i, anti-aliasing
* Customizable face plates to change appearance
* 3 USB 2.0 ports
* Support for 4 wireless controllers
* Detachable 20GB drive
* Wi-Fi ready

Custom IBM PowerPC-based CPU

* 3 symmetrical cores at 3.2 GHz each
* 2 hardware threads per core
* 1 VMX-128 vector unit per core
* 1 MB L2 cache

CPU Game Math Performance

* 9 billion dots per second

Custom ATI Graphics Processor

* 500 MNz
* 10 MB embedded DRAM
* 48-way parallel floating-point shader pipelines
* unified shader architecture

Memory

* 512 MB GDDR3 RAM
* 700 MNz DDR

Memory Bandwidth

* 22.4 GB/s memory interface bus bandwidth
* 256 GB/s memory bandwidth to EDRAM
* 21.6 GB/s front side bus

Audio

* Multi channel surround sound output
* Supports 48khz 16-bit audio
* 320 independent decompression channels
* 32 bit processing
* 256+ audio channels
 
I don't know what IBM's implementation of 'two threads per core' is called, but definetly no hyperthreading. 512 MB ram...the graphics card has only 10MB..not that much, seeing as high end systems today are at 1GB for RAM and 256MB for VGA.

It may seem alot now, but in two years it won't.
 
well the 10MB on the graphics card is more some kind of extra ultra fast memory like cache on the CPU I think. The 512MB of system memory will be mainly used for graphics as well, because there is no stuff like Windows and other programs that need memory, only the game.
 
While it does look good, it really doesn't scream PC killer to me. Like someone said earlier, Doom3 or FarCry looks just as good.

With that being said, I agree that consoles have their place, such as fighting games, some racing games but please leave the FPS to PC's. :D
 
J2T said:
With that being said, I agree that consoles have their place, such as fighting games, some racing games but please leave the FPS to PC's. :D

Don't forget about the RTS games. I couldn't live without :p
 
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