- Joined
- Sep 8, 2005
- Location
- A Town : |
I've been playing CS: Source and GoW PC online for some time now, and still do. Actually, in the interest of being accurate, I should say that I'm 'trying' to play these games online. The reason the word 'trying' is in single quotations is because I've been playing with a reoccurring problem that only now am I trying to squash.
The interval of time between each occurance of this problem is somewhat random, but for the sake of this thread I'll say it happens every 30-40 seconds.
This problem is characterized by, first, a pause; a halt in all player movement and actions. This pause is then followed up by, only seconds later, a massive burst of activity, as if the game is trying to catch up with everyone else. Tons of sounds will play simultaneously, all ragdolls will be reset, and I'm usually lying on the ground dead because someone "BOOM, HEADSHOT!" 'ed me.
This happens in both GoW and CS: Source. To try to fix CS, I edited my rates. For GoW I took a more general approach and just updated my wireless adapter software. Both attempts were fruitless.
But I have an idea.
The computer that I play these games on is upstairs, while the router I use as an access point is downstairs. When I open up the wireless network monitor I see that the signal strength fluctuates anywhere between 11 and 54 mbps in a matter of seconds. I'm thinking this might be the cause of the occasional 'bottleneck' (forgive me if that's an inaccurate term) I'm experiencing in these games.
Here's what I was thinking, and where your help would serve me well. There is another computer upstairs that is connected (wirelessly) to the same access point. My brother frequently plays both CS and GoW on this pc without any hitches whatsoever. His computer lies only 15 feet closer to the router, but is surrounded by far fewer walls than mine. I was wondering if there was any way I could use my brother's computer as some sort of relay and maybe get a more consistent wireless signal.
Please, tell me if this idea is dumb. I want to fix this.
The interval of time between each occurance of this problem is somewhat random, but for the sake of this thread I'll say it happens every 30-40 seconds.
This problem is characterized by, first, a pause; a halt in all player movement and actions. This pause is then followed up by, only seconds later, a massive burst of activity, as if the game is trying to catch up with everyone else. Tons of sounds will play simultaneously, all ragdolls will be reset, and I'm usually lying on the ground dead because someone "BOOM, HEADSHOT!" 'ed me.
This happens in both GoW and CS: Source. To try to fix CS, I edited my rates. For GoW I took a more general approach and just updated my wireless adapter software. Both attempts were fruitless.
But I have an idea.
The computer that I play these games on is upstairs, while the router I use as an access point is downstairs. When I open up the wireless network monitor I see that the signal strength fluctuates anywhere between 11 and 54 mbps in a matter of seconds. I'm thinking this might be the cause of the occasional 'bottleneck' (forgive me if that's an inaccurate term) I'm experiencing in these games.
Here's what I was thinking, and where your help would serve me well. There is another computer upstairs that is connected (wirelessly) to the same access point. My brother frequently plays both CS and GoW on this pc without any hitches whatsoever. His computer lies only 15 feet closer to the router, but is surrounded by far fewer walls than mine. I was wondering if there was any way I could use my brother's computer as some sort of relay and maybe get a more consistent wireless signal.
Please, tell me if this idea is dumb. I want to fix this.