Presently, I'm working on developing a video game with a small team of three other guys. As an aside, we are looking for more team members. We're all collaborating and considering the project as something to do for the hell of it. There is no wage, there is no money upfront. This is for anyone who wants to explore and develop a skill or a technical ability first and foremost. I don't have any idea how skilled any of the members actually are at the moment because we haven't started any technical work at the moment.
With that said, I am presently going to be doing the general design for the video game and I wanted opinions on what makes a video game interesting. It is a first person, predominantly single player, linear action game that we hope to make stand out with a strong focus on physics. So what would make this sort of a game more interesting? What do you look for in a video game's story? Do you have any suggestions on how to effectively provide insight into a character's personality without clunky, time consuming animations? I think I've got a few ideas that will work, but I'd really like to be able to write up the best concept and story that I possibly can because we've got a small team and the technical aspects of the game are probably going to be a bit weak.
I don't want anyone to try and tell me that this is a pipe dream. Yes, I know, the odds are really against us, but I'm trying to take this seriously because as far as I'm concerned, its a great opportunity to develop writing skills, and later on, skills with ableton software to create music.
With that said, I am presently going to be doing the general design for the video game and I wanted opinions on what makes a video game interesting. It is a first person, predominantly single player, linear action game that we hope to make stand out with a strong focus on physics. So what would make this sort of a game more interesting? What do you look for in a video game's story? Do you have any suggestions on how to effectively provide insight into a character's personality without clunky, time consuming animations? I think I've got a few ideas that will work, but I'd really like to be able to write up the best concept and story that I possibly can because we've got a small team and the technical aspects of the game are probably going to be a bit weak.
I don't want anyone to try and tell me that this is a pipe dream. Yes, I know, the odds are really against us, but I'm trying to take this seriously because as far as I'm concerned, its a great opportunity to develop writing skills, and later on, skills with ableton software to create music.