I wouldn't call myself an audiophile, but I do have a pretty good set of headphones I use while running and I spend the extra time needed to set an EQ to make them sound really good. However, what I've noticed is the iPhone (in my case the 6s) just outright sucks for audio processing--specifically, the applications available that play mp3s on the phone. I am completely unable to find any EQ app (paid or unpaid) that can allow me to increase some of the bands (mostly bass and treble) without clipping and distorting the signal. Even adding +3dB at 64 Hz. causes distortion on some songs. At first I thought the headphones just weren't as good as I thought until I tried using them on my computer. With Windows Media Player I am able to add more than +10dB @ 64 Hz. without causing distortion and clipping the signal.
So, the question is why? Computers and phones dont have actual preamplifiers like a mixer or graphic equalizer used for professional audio would, it's all software. As such, why does no one have a solid app in the app store that can amplify different bands appropriately without clipping the signal and sounding like complete crap? Even apps that claim to be "studio grade" and intended for "processional use" (yea, like pros would use a phone for processing audio....) still completely suck, even compared to WMP which is an outdated, consumer level playback program.
So, the question is why? Computers and phones dont have actual preamplifiers like a mixer or graphic equalizer used for professional audio would, it's all software. As such, why does no one have a solid app in the app store that can amplify different bands appropriately without clipping the signal and sounding like complete crap? Even apps that claim to be "studio grade" and intended for "processional use" (yea, like pros would use a phone for processing audio....) still completely suck, even compared to WMP which is an outdated, consumer level playback program.