I don't know whether a real SC2 will ever come out or not, but I think the chances are high that someday there will be. All the evidence offered up so far against it becoming a reality merely shows that there probably won't be one in the near future - unless Blizzard is working on it in secret.
It's all about the $$$$. Blizzard chooses their projects based on what they think they can make the most money on.
As we speak, they are probably picking two new projects right now. Their latest big projects have pretty much reached the finish line already. WoW is done, except for a token development staff to probably make tweaks and expansion content so that they can keep that money faucet pouring as long as they can. If Ghost is on the current schedule ( ) it should be done development wise in a matter of a month or so and it'll be printing copies and making distribution up until the release date. There'll probably be a token staff left on that probably for a PC port. That leaves basically most of two development groups needing something new to work on.
They might decide that their best shot at making big money is with something new & fresh that doesn't already have a bunch of preconceptions already in the market to try to live up to.
Or, they might decide that they want to go with some virtually guaranteed money by reviving an old classic that has lots of market momentum.
My guess is that they'll decide to make one thing new and one thing old... No idea on what "new" would be, but I think "old" is probably going to be a SC2.
It's all about the $$$$. Blizzard chooses their projects based on what they think they can make the most money on.
As we speak, they are probably picking two new projects right now. Their latest big projects have pretty much reached the finish line already. WoW is done, except for a token development staff to probably make tweaks and expansion content so that they can keep that money faucet pouring as long as they can. If Ghost is on the current schedule ( ) it should be done development wise in a matter of a month or so and it'll be printing copies and making distribution up until the release date. There'll probably be a token staff left on that probably for a PC port. That leaves basically most of two development groups needing something new to work on.
They might decide that their best shot at making big money is with something new & fresh that doesn't already have a bunch of preconceptions already in the market to try to live up to.
Or, they might decide that they want to go with some virtually guaranteed money by reviving an old classic that has lots of market momentum.
My guess is that they'll decide to make one thing new and one thing old... No idea on what "new" would be, but I think "old" is probably going to be a SC2.