- Joined
- Nov 7, 2007
I finally got around to playing the demo and man...what a great game all around. The suite dealy is fun to play with, the flexibility in which you can complete a mission, yet a fairly "linear" model is balanced perfectly, graphics are obviously stellar. But here is what impressed me most about this game because all too often it is overlooked: SOUND
I have a $400 set of 5.1 surround sound speakers and a $150 sound card. It always works like a charm, but the games that implement 5.1 (7.1...1000.1 now days) just do it poorly. You usually have dead spots as the sound transitions from one side/front to the other/back and you often just don't have much of a sense of where things are coming from.
In crysis though, a plan sound comes from my back left and slowly and accurately transitions to the front right, i look up and there it is flying by just as it sounds like it is. They did a hell of a job on this game...
I have a $400 set of 5.1 surround sound speakers and a $150 sound card. It always works like a charm, but the games that implement 5.1 (7.1...1000.1 now days) just do it poorly. You usually have dead spots as the sound transitions from one side/front to the other/back and you often just don't have much of a sense of where things are coming from.
In crysis though, a plan sound comes from my back left and slowly and accurately transitions to the front right, i look up and there it is flying by just as it sounds like it is. They did a hell of a job on this game...