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Enough Power?

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Here are my settings (default) in the nVidia Control Panel:

Antistropic Filtering - 16x
Antialiasing - Gamma Correction - On
Antialiasing - Mode - Enhance the application setting
Antialiasing - Setting - 16xQ
Antialiasing - Transperancy - Supersampling
Conformant texture clamp - Use hardware
Error Reporting - Off
Extension limit - Off
Force mipmaps - Trilinear
Multi-display/mixed-GPU acceleration - Single display performance mode
SLI performance mode - Custom
Stereo - Display mode - Use on-board DIN connector
[GRAYED OUT]Texture filtering - Anisotropic sample optimization - Off [/GRAYED OUT]
Texture filtering - Negative LOD bias - Allow
Texture filtering - Quality - High Quality
[GRAYED OUT]Texture filtering - Trilinear optimization - off [/GRAYED OUT]
Threaded optimization - On
Triple buffering - On
Vertical sync - Force on

I am not sure if this is going to help or if there is somebody here who can help optimize these settings, but nothing appears crazy to me.
 
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Wow, 16xAF and AA is gonna put a damper on frames. Can you set those to application controlled and see what happens? Also, don't force on vsync..
 
Antistropic Filtering - Application-controlled
Antialiasing - Gamma Correction - On
Antialiasing - Mode - Enhance the application setting
Antialiasing - Setting 2x
Antialiasing - Transperancy - off
Conformant texture clamp - Use hardware
Error Reporting - Off
Extension limit - Off
Force mipmaps - none
Multi-display/mixed-GPU acceleration - Single display performance mode
SLI performance mode - Custom
Stereo - Display mode - Use on-board DIN connector
[GRAYED OUT]Texture filtering - Anisotropic sample optimization - Off [/GRAYED OUT]
Texture filtering - Negative LOD bias - Allow
Texture filtering - Quality - High Quality
[GRAYED OUT]Texture filtering - Trilinear optimization - off [/GRAYED OUT]
Threaded optimization - On
Triple buffering - off
Vertical sync - use 3d application setting

try that, if it runs better then start playing with stuff :) i havent run sli for awhile so maybe someone else can help you with that part. for the games i play excludeing crysis, i use 16xaf, 8xq aa, clamp, highquality, threaded optomisation, and triple buffering.
 
Antistropic Filtering - Application-controlled
Antialiasing - Gamma Correction - On
Antialiasing - Mode - Enhance the application setting
Antialiasing - Setting 2x
Antialiasing - Transperancy - off
Conformant texture clamp - Use hardware
Error Reporting - Off
Extension limit - Off
Force mipmaps - none
Multi-display/mixed-GPU acceleration - Single display performance mode
SLI performance mode - Custom
Stereo - Display mode - Use on-board DIN connector
[GRAYED OUT]Texture filtering - Anisotropic sample optimization - Off [/GRAYED OUT]
Texture filtering - Negative LOD bias - Allow
Texture filtering - Quality - High Quality
[GRAYED OUT]Texture filtering - Trilinear optimization - off [/GRAYED OUT]
Threaded optimization - On
Triple buffering - off
Vertical sync - use 3d application setting

try that, if it runs better then start playing with stuff :) i havent run sli for awhile so maybe someone else can help you with that part. for the games i play excludeing crysis, i use 16xaf, 8xq aa, clamp, highquality, threaded optomisation, and triple buffering.

I guess I was just hoping for too much out of my setup! LOL Your settings gave me 45 to 65 FPS in the areas I was having difficulties.

Thank you for your help guys! I guess I need to toy with those settings a little more to see what I can increase without destroying my FPS. Funny thing is, most areas in WoW run at over 200 FPS, even with those settings, but the handful of areas that seemed to die will be much more tolerable! Thanks, again!!
 
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