General protection fault!
History: UDareAudioSubsystem::Update <- UGameEngine:raw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
Got that from playing Splinter Cell... Could that possibly be caused by OC GFX Card?
History: UDareAudioSubsystem::Update <- UGameEngine:raw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
Got that from playing Splinter Cell... Could that possibly be caused by OC GFX Card?