- Joined
- Jul 20, 2002
The Last of Us is hardly CP2077 and it's not even open world so I don't understand why it requires so much horsepower to run -- especially for the CPU. At any one time there aren't even a dozen NPC's active (unlike say, Dying Light, CP2007 or GTAV) and the maps aren't even all that large. I can see how the levels might be GPU heavy -- there's lots of highly detailed, high resolution textures.
The limit of 18 rounds of revolver ammo is beyond ridiculous. I've personally carried nearly 200 rounds of .38 special and .357 ammo in a backpack. If I had to I could've carried more than that.
The limit of 18 rounds of revolver ammo is beyond ridiculous. I've personally carried nearly 200 rounds of .38 special and .357 ammo in a backpack. If I had to I could've carried more than that.