Welcome to Overclockers Forums! Join us to reply in threads, receive reduced ads, and to customize your site experience!
While not faster than 2 570's, the 2GB of vram is seemingly not a limit at this time...Also I would have liked to have seen more VRAM. 2GB is not really enough for high end games in 5760 x 1080 surround.
AMDs six+ core is barely more expensive than a egg for lunch compared to Intel SB-E which costs a huge fortune. A high end user usualy get the six+ pack AMD as far as i know, everything different is foolish. Regarding Xbox, its 3 cores but 6 threads (resulting in almost same behaviour such as a 6 core). A 6 core SB-E is 6 core and 6 threads without HT. PS3 is 6 active cores, 1 of them is used as a backup.Nothing you could buy in 2007 stands up very well at all in games now, regardless of the number of cores. Quads stand up better, but still don't do very well.
As Janus pointed out, modern consoles don't run very many cores either. The Cell processor is a fairly unique beast.
AMD's cheapest CPUs are a single thread and single core. Next up are doubles, then triples, then quads, then finally six cores, well above the bottom level.
I always think 4-5 years in advance because im usualy not gonna replace a PC CPU for that time. In term of C2D, it got nasty the last 1-2 years of its lifetime (outdated at 2010+).CPU's with many cores (anything over 4) only come into play when more then 4 cores are being used.
Today few things use more than 4, some encoding and rendering software do.
As long as only playing 1080P, it isnt. Higher than that, and eyefinity, i would not feel to confident at some games in near future. Futureproof (usualy means +5 years to me) means clearly 3GB+. RAM is fun stuff, as long as sufficient, they are not noticed. As soon as overused, they will be noticed more than any other part...While not faster than 2 570's, the 2GB of vram is seemingly not a limit at this time...
http://www.tomshardware.com/reviews/geforce-gtx-680-sli-overclock-surround,3162-5.html
AMDs six+ core is barely more expensive than a egg for lunch compared to Intel SB-E which costs a huge fortune. A high end user usualy get the six+ pack AMD as far as i know, everything different is foolish. Regarding Xbox, its 3 cores but 6 threads (resulting in almost same behaviour such as a 6 core). A 6 core SB-E is 6 core and 6 threads without HT. PS3 is 6 active cores, 1 of them is used as a backup.
A Quadcore at OC is still able to run ANY game nowadays. "Good" is a relative term because for a OCer good means 200 FPS and for a standart user it would be 40-60 FPS. But the impact is still not that high as it seems to be, quads still can hold up well in most games.
I always think 4-5 years in advance because im usualy not gonna replace a PC CPU for that time. In term of C2D, it got nasty the last 1-2 years of its lifetime (outdated at 2010+).
Besides, yes there is games using 6 cores:
-EVE Online (does support almost endless amount of cores as far as i know. At some tests, a E-type had a very balanced load at all 6 cores)
-WoW (high core AMD CPU is huge gain)
-Supreme Commander (close to endless core support)
Games which benefits from 6, isnt fully tuned for but still is at advantage (off load):
-Civ 5 and much more.
Possible to support *put amount inside* cores? Yes. Why not using it? We are lazy developer and only support Intel.
Futureproof (usualy means +5 years to me) means clearly 3GB+
AMDs six+ core is barely more expensive than a egg for lunch compared to Intel SB-E which costs a huge fortune. A high end user usualy get the six+ pack AMD as far as i know, everything different is foolish. Regarding Xbox, its 3 cores but 6 threads (resulting in almost same behaviour such as a 6 core). A 6 core SB-E is 6 core and 6 threads without HT. PS3 is 6 active cores, 1 of them is used as a backup.
A Quadcore at OC is still able to run ANY game nowadays. "Good" is a relative term because for a OCer good means 200 FPS and for a standart user it would be 40-60 FPS. But the impact is still not that high as it seems to be, quads still can hold up well in most games.
I always think 4-5 years in advance because im usualy not gonna replace a PC CPU for that time. In term of C2D, it got nasty the last 1-2 years of its lifetime.
Besides, yes there is games using 6 cores:
-EVE Online (does support almost endless amount of cores as far as i know. At some tests, a E-type had a very balanced load at all 6 cores)
-WoW (high core AMD CPU is huge gain)
-Supreme Commander (close to endless core support)
Games which benefits from 6, isnt fully tuned for but still is at advantage (off load):
-Civ 5 and much more.
Possible to support *put amount inside* cores? Yes. Why not using it? We are lazy developer and only support Intel.
?!?! You can disable HT, i know of no gamer who is enabling HT. HT is for applications outside gaming who will actually benefit from. 4 core got HT too, they will have 8 threads but gamer usualy disabling it.
?!?! You can disable HT, i know of no gamer who is enabling HT. HT is for applications outside gaming who will actually benefit from. 4 core got HT too, they will have 8 threads but gamer usualy disabling it.
I read that too and call me a snob but 50-60 FPS @ 5760 x 1080 4xAA in BF3 or Metro 2033 is just not enough to get me to run out and buy two.While not faster than 2 570's, the 2GB of vram is seemingly not a limit at this time...
http://www.tomshardware.com/reviews/geforce-gtx-680-sli-overclock-surround,3162-5.html
This statement needs qualified. It will be a long while before 2GB on 1920x1200 or less is too little. I have to admit I'm getting a bit rattled at the repeated assertion (and subsequent proof showing otherwise) that 2GB on cards is too little for SINGLE MONITOR operation. Let that point go already.Vram is starting to become important.
680 wise I am tempted, but the general execution seems to jive with the core name. The power delivery section is meh, the overclocking appears to be difficult at best. Most importantly for me personally there are very, very, very few submissions with them on HWBot. What submissions there are are all at fairly low clock speeds (the TiN special doesn't count, heh), while the 7970s are all doing 1200 or better on the stock cooler.
SOME games (albeit rare, and not sure which ones personally) have issues with HT enabled. I dont know of a gamer either that disables HT. Whats the point? Why not just save $100 and get a 2500K at that point.
Also, the "K" part of the 3930K is not what separates it from SB to SB-E. The 3930k is on socket 2011 (which makes it SB-E), while 2600k/2500k are SB and s1155.
This statement needs qualified. It will be a long while before 2GB on 1920x1200 or less is too little. I have to admit I'm getting a bit rattled at the repeated assertion (and subsequent proof showing otherwise) that 2GB on cards is too little for SINGLE MONITOR operation. Let that point go already.