- Joined
- Jan 23, 2003
- Location
- England
Okay, I have a ti4600, and at stock speeds I get 1700 3dmarks using the computer in my sig... What I cant work out though is WHY the radeons, especially the higher ones score so much more, i mean at stock they can get ~4000 !!!
Yeah, I know that because the GF4's cant run the DX9 test, then it doesnt get the points for it, so lets say it gets 2000 in total...
From my perspective it looks like 3dmark03 is totally biased towards ATI cards!!! As the 9700pro only scores ~10% ish more than a ti4600 when they are both at stock speeds? but 03 is a completly different ball game the 9700pro scores over 100% more, AND the "games" dont even look particularly good (im not refering to their low FPS but just looking in terms of polygons and general niceness) Just watching it go, for example the opening scene on the "trolls layer" test I get 15-16 FPS ... WTF! its not very complex at all, I expect that sort of quality to run at hundreds of FPS not 15.
I also noticed I only get 800 Mega texels on the single fill rate as well... where as I used to (and certainly should) get 1000 ish. I cant remember what I was getting for the multi texturing but either way, it looks like they have just reduced the speed nVidia cards run at by 20+%
Does anyone have good reasons for the above? or did ATI slip a few notes in to futuremarks pocket?
Yeah, I know that because the GF4's cant run the DX9 test, then it doesnt get the points for it, so lets say it gets 2000 in total...
From my perspective it looks like 3dmark03 is totally biased towards ATI cards!!! As the 9700pro only scores ~10% ish more than a ti4600 when they are both at stock speeds? but 03 is a completly different ball game the 9700pro scores over 100% more, AND the "games" dont even look particularly good (im not refering to their low FPS but just looking in terms of polygons and general niceness) Just watching it go, for example the opening scene on the "trolls layer" test I get 15-16 FPS ... WTF! its not very complex at all, I expect that sort of quality to run at hundreds of FPS not 15.
I also noticed I only get 800 Mega texels on the single fill rate as well... where as I used to (and certainly should) get 1000 ish. I cant remember what I was getting for the multi texturing but either way, it looks like they have just reduced the speed nVidia cards run at by 20+%
Does anyone have good reasons for the above? or did ATI slip a few notes in to futuremarks pocket?