• Welcome to Overclockers Forums! Join us to reply in threads, receive reduced ads, and to customize your site experience!

Catalyst 4.6 is out

Overclockers is supported by our readers. When you click a link to make a purchase, we may earn a commission. Learn More.
Does it help (or hinder) that sweet piece of silicon you've got there bobmanfoo? Can you confirm or deny the rumor that X800pros with XT BIOSes have trouble with 4.6s due to the Rage Theater device absent error?

I'll throw it on my 8500LE later tonight.
 
JCLW said:
Does it help (or hinder) that sweet piece of silicon you've got there bobmanfoo? Can you confirm or deny the rumor that X800pros with XT BIOSes have trouble with 4.6s due to the Rage Theater device absent error?

I'll throw it on my 8500LE later tonight.

XT bios runs fine with 4.6cat, haven't benched them yet, probably won't do it anytime soon. im just enjoying pc right now :D
 
What's fixed :

" * Display corruption is no longer seen when rotating the primary desktop 90 degrees or 180 degrees under Windows 2000 with extended desktop enabled
* Display corruption is no longer seen when running the ATI demo Dolphin v1.1 with the Truform option set to Application Preference
* The operating system no longer fails to respond when doing a monitor swap while running an overlay image on the secondary display
* Rotating a display of 1024x768 60Hz followed by entering standby mode no longer results in display corruption being seen briefly when resuming
* Using the ATI icon in the system tray or using a hotkey stroke to rotate the display image no longer results in the operating system intermittently failing to respond for approximately 90 seconds
* Playing a DVD with DXVA enabled and attempting to rotate the display 90 degrees no longer results in the operating system failing to respond
* Moving an OpenGL window around the Windows desktop no longer results in the operating system intermittently failing to respond
* While playing the game Halo, under certain conditions, images that should be hidden behind solid foreground objects are no longer showing through
* Starting a game of Splinter Cell Pandora Tomorrow under Windows XP with an ATI RADEON 9000 PRO installed and the display set to 1024x768 and the graphics quality set to high no longer results in flickering textures
* Display corruption is no longer seen when using particular air craft in "Century of Flight" games found in Flight Simulator 2004
* Textures are now applied correctly in the game Silent Storm when setting the resolution to 1024x768 32bpp and the quality option set to high
* Enabling AF to 8x and running the game Battlefield Vietnam with the graphics set to high and the display set to 1280x1024 32bpp no longer results in display corruption being seen at a certain point of the game
* The display menu for the game 4x4 EVO 2 is now available when the rotation option is used to set the display to 180 degrees
* Circular grid corruption is no longer seen when launching World Fables under Windows XP with Anti-Aliasing enabled at 4X
* The Windows XP operating system no longer intermittently fails to respond when restarting the game Homeworld 2
* Adobe Gamma and other colour calibration software now have the ability to adjust their independent gamma values. Note: In certain situations when closing the application, the default desktop gamma is not restored.
* The wireframe in edit UVWs is now drawn correctly after zooming in on an object in 3ds max
* Running Solidworks 2004 under Windows XP and dragging the grapicstest2004.sldprt window to a secondary display no longer results in the planes being highlighted after the mouse is moved off the plane
* The Solidworks 2004/SP3 application no longer fails to respond when opening the shaderstest.sldasm test with Real View enabled
* Enabling extended desktop followed by setting the display resolution to 1280x1024 on the secondary display adapter no longer results in the application ProEngineer terminating "
 
this driver also fixes my problem in far cry when i turn on AA/AF and the rocks and shadows get all messed up

i'm happy with the drivers. my 3dmarks01 is 17500 or so now
 
122 points out of what . . 17000 ... is a very small %. it was probably due to something else or just random chance
 
Softmodded 9500np:
My 3DMark03 went up about 10 points, though IQ seemed to be a bit lower than in other drivers. In UT2K4, my framerate went up anywhere from 3-10FPS depending on the situation, with no apparent IQ problems.

JigPu
 
How did you softmod? Did you use another modded driver? Ive been using omega's for mine so far, but they arent out with 4.6's yet.

Ohh, and did Ati implement the new gui yet?
 
4.6's suck, on my 7500 it lowered all my directx performance big time, and in 3dmark2001 textures are missing from characters in the lobby demo, back to 4.5's. :(
 
I use W1zzard's softmod at OCFaq. I've tried the Omegas before, but for some reason they didn't seem to install right the past 2 times I've tried (always ended up with no graphics acceleration :-/).

No new GUI :( I was really hoping!
JigPu
 
JigPu said:
I use W1zzard's softmod at OCFaq. I've tried the Omegas before, but for some reason they didn't seem to install right the past 2 times I've tried (always ended up with no graphics acceleration :-/).

No new GUI :( I was really hoping!
JigPu

when I was still useing my 9500 I was the same way.I alway's wondered if it was just me as the omega's w/softmod didn't perform as well as W1zzards patched.
 
Anyone try these drivers on a 9600XT? I had ALOT of problems with 4.5.. I couldnt even get to my login screen. I doubt im gunna upgrade to these.. dont fix what aint broken. Maybe its because I have an ASUS card and not ATI? i dont think it matters.. anywho if anyone has success lemme know.
 
Back