- Joined
- Jul 29, 2009
- Location
- Missouri
Hello, I am considering of building a system for online gaming, There are however some special considerations.
Unlike most mmorpgs, this one still uses CPU rendered sprites. From my understanding very little if nothing is offloaded to the GPU(s).
The network packets are tcp and not udp also and it is a single threaded game.
I am considering on using a Xeno killer Nic ( I have one and it works ok) and a dedicated sound card to offload some of the work from the CPU and plan on having a good sata2 30mb cache 1tb hd.
Right now I am stumped on what would be a good combo for this system. The very least would be a dual core though. Any advice would be most welcomed.
Unlike most mmorpgs, this one still uses CPU rendered sprites. From my understanding very little if nothing is offloaded to the GPU(s).
The network packets are tcp and not udp also and it is a single threaded game.
I am considering on using a Xeno killer Nic ( I have one and it works ok) and a dedicated sound card to offload some of the work from the CPU and plan on having a good sata2 30mb cache 1tb hd.
Right now I am stumped on what would be a good combo for this system. The very least would be a dual core though. Any advice would be most welcomed.