We know there are really two games here you are most interested in, the new ones of course, Crysis: Warhead and Stalker: Clear Sky. In that regard we really wanted to know if the 1GB Radeon HD 4870 would provide us a better gameplay experience, especially in a game like Clear Sky. Well, yes and no. We need to be careful here how we explain this, because while it didn’t offer us better framerates allowing higher visual settings, it certainly did give us a tangible smoother gameplay experience that can certainly be felt when playing.
Our testing revealed that Clear Sky is very shader intensive rather than memory capacity sensitive. The game demands so much of the GPU as it is that we cannot set high resolutions and high AA levels in order to exploit the benefits of added memory capacity. In fact, in order to achieve real MSAA at all you have to run in the highest level DX10 mode in the game, which is a very demanding setting. The only way we could run at this setting was to lower Sun Quality, Sun Rays and SSAO to “Low.” We just weren’t able to run the game at settings high enough to reflect any difference in the video cards. The game is simply GPU limited with the hardware we used here today.
Now, while all that is true, the 1GB video card did actually help us in another way, a way which we cannot exactly show you here, only try to explain to you. We are gamers and so are you; when you play a game part of the immersion is the fact that it runs smoothly and consistently without pausing, stopping, or getting choppy. This is where the 1GB 4870 video card actually helped us. With the 512MB Radeon HD 4870 we encountered some lag or pausing when you complete one task and have the next task loading. We also noticed some lag and pausing when moving into new areas, new buildings, new scenes that were loading into view. However, with the 1GB 4870 these pauses didn’t occur at all, there were smoother transitions through the Stalker world as we would walk or run through it. When we entered new areas, new buildings, or new tasks loaded it was seamless, just the way we’d expect it to be, and thus in that way it helps the gameplay experience positively. It should also be noted the GTX 260 was also smoother in this way, because it too has a large memory capacity.
The same was true for Crysis as well. If you saw the apples-to-apples result you saw higher and smoother performance at 1680 with 4X AA on “Gamer” settings. So if you have to sum up 1GB 4870 gameplay compared to the 512MB card, (other than Race Driver: GRID which was the only game where we could achieve higher quality settings) the main advantage we enjoyed in games was a smoother more seamless immersive quality of play