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Ok what im trying to figure out here is what the difference between HDR and bloom lighting is. I know HDR is better, but what is bloom.
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like with the sun , like when clouds are over it n u get shade and then sun comes out bright, thats bloom for ya , u can see if alot in hl2 lost coast, and in css on de_dust n milita , and i cant think of the other name, i guess u can say its like a birghtness, when u look away and turn around fast u geta brightness , hard to explainn0aH said:Ok what im trying to figure out here is what the difference between HDR and bloom lighting is. I know HDR is better, but what is bloom.
there ya go lolFlakMonkey said:nuke
n0aH said:Ok what im trying to figure out here is what the difference between HDR and bloom lighting is. I know HDR is better, but what is bloom.
makes me want to install farcry but i have the 5 cd version and i dont feel like swapping right now lol]-[itman said:Ya, HDR is a really complicated thing with many different techniques to implement it. I know atleast some CSS maps used bloom before they implemented hdr, don't know about all or HL2. HDR is definitely prettier, though I don't think oblivion's implementation is as good as Lost Coast or Far Cry(though Far Cry can get too intense sometimes) it still makes a difference. The thing I'd like to point out that those shots don't show above is the way HDR makes the whole world look better by allowing a much broader range of light/colors to be rendered. I'll have pics up, just give me a min to get a sample.
Here they are, from FarCry, though I know oblivion has similar results(it's just a lot easier to turn hdr on/off in farcry).