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HL2 drives PHL admin NUTs.

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ThePerfectCore

Red Raccoon Dojo
Joined
Mar 1, 2002
Location
Texas
It's true.

Quoted in case it's axed:

Now that I'm leaving PlanetHalfLife and resigning as Site Director, I'd like to be a drama queen, burn a bridge or two, and possibly maybe explain a few things. I apologize in advance the incoherence of this babbling, but it's not like you're being forced to read this crap.

I started PHL in 1998, just after Half-Life hit store shelves. Half-Life: Day One absolutely blew me away. It was incredible. The full game was even better. I loved everything about Half-Life and I threw myself into the community. I made maps, I wrote horrible fan fiction (Walter's World), I spent hours playing HLDM (mostly on Gasworks). Half-Life is easily one of the best games of all-time (well, IMHO, at least) and nothing will ever change that.

I reluctantly left PHL in 1999 due to my increasing workload. During my first stint at PHL, I was mildly irked by things like the TFC delay, PowerPlay, and the confusion over TF2 (it's an expansion pack! Oh wait, it's not!), but these were just minor inconveniences and as whole I liked the way Valve did business. Their support of the mod community in those early days is the reason why Half-Life is still so popular today.

I quit GameSpy in 2000 and came back in mid-2002. When I took over PHL again, things had changed. Half-Life was clearly past its prime. Valve clearly wasn't the same company it once was.

In early April 2003, Half-Life 2 rumors started to leak out. Print magazines were given the exclusive on all Half-Life 2 information and online sites weren't allowed to post screenshots or previews until 5/8/03. I felt this was a pretty stupid thing to do -- forcing people to jump through hoops and hunt down low-quality, blurry magazine scans to get a glimpse of the sequel they've been waiting five years for -- but hey, that's just my opinion and I'm obviously biased about the viability of the print medium. Valve's doing essentially the same thing again this year; print mags saw HL2 awhile back and that information will start trickling out shortly.

I sat in on the first demonstration of HL2 at E3 2003 and was pretty damn impressed. When Gabe said that the game was coming out 9/30/03, I totally believed it. My interest in Half-Life had begun to wane, but that demo rekindled my interest in PHL in a huge way.

Two months later, things started to get complicated. In mid-July I heard from multiple reliable sources that Half-Life 2 wasn't going to make 9/30/03. Then I got hold of pretty conclusive evidence that Valve's Doug Lombardi had flat out told print magazines (off the record, of course) to plan on pushing their reviews of Half-Life 2 back to the Holiday issues. Then in late July, Vivendi announced that Half-Life 2 would be delayed to the holidays. Since I knew the delay was coming, I jumped right on this and confidently reported it as fact.

Unfortunately Valve -- for whatever reason -- refused to own up to the fact that Half-Life 2 was going to be delayed. Gabe made that ridiculous "First time I've heard about this" response, and other sites overreacted and assumed that this meant that Vivendi's announcement was a mistake. This situation was further complicated by Vivendi's backtracking: after Valve essentially refused to confirm the delay news, Vivendi was forced to (kind of) retract their original delay announcement. So tons of people incorrectly assumed this meant HL2 was still coming out on time.

At this point, I was stuck: I knew Half-Life 2 was going to be delayed, and instead of backing down and keeping my mouth shut, I kept (loudly) proclaiming that HL2 was going to miss 9/30 while other sites kept reporting the exact opposite, This was very frustrating, and if you were around during this period of time, you'll recall that I was acting like a real jerk. And to be fair to these other sites, they were being fed rather misleading information.

Most of the above stuff I already talked about in this editorial from September, but there's one key piece of information I left out: In August, I made a mistake. I was recruited to work on Prima's Half-Life 2 Behind the Scenes book and signed an NDA. Now I was privy to all sorts of Half-Life 2 information and quickly became 100% sure the game was going to slip, but thanks to the NDA, I couldn't say a damn thing about any of it. This was INCREDIBLY frustrating. I haven't even mentioned I was (emphasis on was) working on the book until now, and even then I only mention it because word leaked out on some other forums recently and there's no point in denying it.

In late August at ECTS, Valve's Doug Lombardi and Greg Coomer were both quoted as saying that the 9/30 release date was still happening. Lombardi told a co-worker of mine, to his face, that the game was still coming out September 30th worldwide. Some would call this marketing, but I'd call it lying.

I visited Valve in early September to conduct interviews for the Behind the Scenes book. It was quite a bit of fun, but I was a little disturbed by a few things. I won't get into the specifics, but information wasn't matching up. Things said during the E3 demo turned out to be either misleading or untrue, for example. I don't want to say exactly what kind of state the game was in when I was there, but you'll recall that when other fan sites visited Valve later that month (BEFORE the source code leak, even), they were unable to see the game. Now, if the game was in a playable state and supposedly ready to go gold within a couple of days, don't you think they would have shown it off?

Then the source code leak happened. I feel sorry for Valve that this happened because there's a possibility this could have a slightly negative on HL2 once it's finally released, but they really should have taken more precautions in the network security department. At first, Valve claimed that only 1/3rd of the source code was stolen, but once people compiled working versions of the game, well...

The Anonymous Leaker, despite being an ******* such as myself, was basically correct. HL2 wasn't nearly as far along as Valve was hinting at, and a lot of the things Valve showed in the E3 demo were misrepresented. Did he really release all the work Valve had done on HL2? To be honest, I don't know for sure. It's a possibility. Valve certainly made little effort to dispute his claims.

Valve didn't announce that Half-Life 2 would be delayed until 9/23. This, to me, was inexcusable. It takes ten minutes to send out an email.

OK, now you may be saying, "so what, why are you still crying about things that happened last year?" I think it's important to reiterate this story because it shows what kind of company Valve is. I don't feel they respect the community. If they did, they would have just confirmed Vivendi's delay announcement in July instead of stringing people along.

Where is Half-Life 2 now? Beats me. I haven't kept up with the past 5-6 months of development and E3 is coming up anyway, so you'll see for yourself. I do know that content has been cut from the game in an attempt to get it to ship sooner. Will it ship this year? I guess there's a 50/50 chance, but keep in mind that this is the same company that took three years to add bots to a mod they didn't even make and slap it in a box.

Now, I could go on and on, talking about Steam, all the screw-ups with Counter-Strike: Condition Zero (I mean, JESUS, how do you declare a game GOLD, say it's FINISHED, and then not ship it until NEARLY SIX MONTHS LATER?), how Valve has messed up their relationships with Ritual, Gearbox, Vivendi (do you think Vivendi is a big fan of Steam?), and ATI... I could point out all the things Valve said they'd do but didn't, like releasing the HL2 benchmark or the SDK. I could whine on and on about how maddening it is to get flooded by mails from people complaining about how people can't play Half-Life anymore thanks to Steam or how Valve's customer support is non-existent. But the bottom line is this: I am not a fan of Valve anymore. I don't believe a damn thing they say and I'm sick of their bull****.

Valve needs to learn how to properly communicate with their online fan base and treat their fans with respect. That means not telling your fans 7 days before the ship date that HL2 is delayed. That means not giving out vague "oh HL2 will be released this summer and by the way we didn't say summer of what year and it's always summer somewhere in the world so who knows LOL we'll see!" answers to direct questions. That means not streaming a couple hundred megs of cache files to Steam user's hard drives without their permission or knowledge.

I feel most of the problems at Valve are due to the ineptitude of one individual in particular. I'm not going to name names, but you can probably guess who I'm talking about. This person is easily the worst person I've ever met during my time within the "video game industry," and that's saying a lot, considering that this business is filled with superstar jerkwads like... well... me. I don't feel that he does his job properly, and he isn't what I'd consider to be a decent, trustworthy, or moral human being.

Plus, Valve has gone over my head a couple of times and interfered (or attempted to interfere) with the content of this site, which I think is pretty sad. Forum posts of mine have been deleted on their orders and I've been forced to edit news posts because Valve didn't care for the information or opinions I was sharing. I'm sure they'll complain about this post and attempt to get it yanked, but I don't care.

Don't get me wrong, Valve has some of the most talented developers in the industry. Some really great people who I respect immensely work there. It's a shame that most of these guys have been working hard for years on projects that have yet to see the light of day. There are just a few bad apples spoiling the soup. Or something.

Oh man, this is possibly the most scary, convoluted thing I've ever written. ANYWAYS, it's obvious that I have no business running a site like PlanetHalfLife when it's obvious this crap has made me CRAZY INSANE, so it's time to give up my silly little crusade of constantly telling people that they're wrong and turn the site over to more professional management with a better attitude and perspective than myself. Jabberwocky will be taking over PHL and I'm sure you'll see plenty of other new faces on the site as well.

A few more things: First, I'd like to publicly apologize to Pratt for a comment I made in the forums which seemed to imply that he wasn't reporting news properly. I was wrong, and he has the right idea. Secondly, I'd like to thank the HL2.net forums for their... enthusiasm... and some of the most hilarious things I've ever read. I'll never forget that thread where somebody compared me to Hitler for saying that Half-Life 2 would be delayed last year. Lastly, I'd like to thank all the PHL readers who have put up with the peculiar brand of garbage I've been dishing out the past couple years and for suffering through those "funny" flash movies of mine.

Half-Life 2 will almost certainly be a great game once it's released and I can't wait to play it. Be patient, don't believe everything you read, think for yourself, and remember that history has a habit of repeating itself. Repeating itself. Repeating itself. THE END.

You read all that? No? Well I did. Damn. I have to agree with this guy... I was never that big of a "fan" of Valve. I played Halflife in 2002. It didn't really blow me away after playing Halo and the such, but I could tell the game was ahead of it's time. The little subtle details were what got me, especially hearing/seeing sand rain down after an explosion. Even Halo didn't have that.

So Valve exists. Great. I acknowledged that. I didn't really care. But, I'd heard of this new game - Halflife 2 - that was supposed to blow my socks off. So, I downloaded bigass tech demo video to see what it was all about. I can still remember back in July of '03, the last day of summer classes. It was about 7PM on a nice night, I had a bag of chips and some bean dip. I had a 6 hour drive home the next day, but I didn't care, because I had the HL2 demo video. I watched in awe - I kept telling myself "and this'll be out in 2 months" and got chills.

Well guess ****ing what.

It's the end of April '04. HL2 is still in development. It wouldn't have been so bad if Valve hadn't lied about this sort of stuff. I understand that stuff happens and I understand why game companies don't like to announce release dates. But when you tell the world, "Hey kids, it WILL be out on 9/30/03" and then it's not; I think Valve deserves everything they've gotten so far.

Announcing a release date for a highly anticipated PC game isn't monkey business. When people heard that HL2 would be out in September of '03, they ran to the online stores in droves to purchase shiny new 9700 Pros and 512MB of DDR RAM. 80GB Maxtor drives and 2100+ XPs. Top of the line stuff - in September of '03.

Again, it's still April '04. Let me check my left hand... no HL2 there. What about my right? Nope, not there either.

Hmm.

I'm ****ed. :mad:
 
Well, so when is HL2 actually going to be released? Maybe in time for the holiday's...maybe? I am less and less sure it will even be out until 2005 rolls around. Maybe they are trying to milk CS till people stop buying extra CS copies. So, the problem is when people stop playing CS it means most moved to some other game and are not as easily hyped for HL2 since they have been waiting a very long time for it. It seems no matter when valve says they will release it on such and such date.....figure on waiting another year or two -who knows maybe more- and maybe it will be out by then :rolleyes: Atleast my strategy of waiting a while after a new game is out before upgrading saved me pretty good once again.
 
I too agree with that admin and TPC. I am not a "fan" of Valve either. I bought and played Half-Life about a month after it came out (my cousin introduced me to it). I dont give a crap about release dates from Valve anymore. I havent for yrs when they said TF2 was supposed to come out, and now you dont even hear of it anymore and most people dont even know there was going to be one. I say was since I doubt it will ever see the light of day... hopefully HL2 wont be like that. I also hate the idea of STEAM, I think they should just left the online gaming how it was.
 
I was a Valve fan. You can't knock the company that made Half-Life, the greatest single player game ever (if you were to have played it when it came out), until they pull something like this. You don't tell everyone an official release date only 2-3 months away, then have the publisher announce delays, and get up on the podium and swear that it's going to be out by that date, then a week from the release date, admit that it's been delayed months at least. Now, I firmly believe the engine was ready, contrary to some people's beliefs, and have verified it with my own eyes, but it's entirely possible Valve realised that the game itself just wasn't up to par with the first Half-Life. It would have to be an incredible game to live up to the original, and also the anticipation of the masses. If they can't match the polish and awe inspiring level design of the first, many people will be disappointed, and considering how well the original turned out, I don't think Valve has any desire to do that. They want a Warcraft 2. A game that improves in every way upon the original. I hope they pull it off.

And soon too. I bought that damn 9600 XT for the voucher. If I had known it was going to be delayed THIS long I would have waited and bought something better. When I heard it was delayed till the holidays, I was disappointed, but still optimistic. Spring 2004....fine, okay. But fairly soon it's going to be Summer 2004 and we'll still not have HL2. Damn you Valve. Damn you.
 
that guy was a whiney ***** anyways, he posted some big thing about how they wouldnt post rumors then he posted that **** from two years ago that said they would wait till 2005 if they had to
 
I played Halflife in 2002. It didn't really blow me away after playing Halo and the such

To get the full halflife effect you really have to have played it in 1998 when it came out. halflife was the first game to have interconnecting levels.... for example, in other single player levels, you would randomly move from the desert to the jungle to the warehouse to the alien planet or whatnot.... in halflife the whole game felt like one huge map and the story was intertwined with it... it was like playing a movie. it was INCREDIBLY revolutionary at the time and was my favorite game ever until i played Deus Ex.

I used to feel that valve was great towards their fans.... which the WERE. no other company i had seen had so much support for the mods and fan base of their game up until 2001 or so (remember 2001 is 3 full years after the game came out) and then things got horrible when halflife 2 was brought up with all the lying and whatnot.... i can only hope the game is as good as they say it is.
 
I agree with that guy. Valve..... pahhhh and all their developers and management team should be sacked.
I mean have you played condition zero??? it has bots.... wahhh..... cs had bots too and they where pretty good. condition zero bots are not much better then any free bot add-on available. and that is all there was changed in condition zero, well except for textures which is a joke and does not take more then 1 month and some net code got slight slightly better....

and steam...... woooooohhhhhh I downloaded condition zero nearly twice!!!! did I click on download condition zero? NO!!! 500MB downloaded without my asking.....

I respect Microsoft 100 times more then valve
 
wow...that guy just said the same things i've been thinking ever since hl2 was delayed saying it wouldn't make the holiday release.

valve is a bunch of liars. First, you just don't do that. As evidenced by this article and the sentiments reflected in this thread, this is the perfect way to alienate your fans.

Second, what talent? If they had talent working on the game, it wouldn't take 5 years to make. If they had talent, they wouldn't steal a mod and then start charging people for it. If they had talent, they wouldn't have a bug-filled 'steaming' pile of crap they call a program. And if they had talent, they wouldn't steal user-made mods and charge people for them and force them to play on their crappy software.

quite simply, valve f-ed up. No two ways about it. And they just keep digging themselves a grave.

I don't intend to buy half-life 2. Honestly, I never did, but that's a different issue. I wouldn't miss it if they just abandoned the project and went into hiding. Quite frankly, I would be happy to hear that news.
 
DaveSauce said:
wow...that guy just said the same things i've been thinking ever since hl2 was delayed saying it wouldn't make the holiday release.

valve is a bunch of liars. First, you just don't do that. As evidenced by this article and the sentiments reflected in this thread, this is the perfect way to alienate your fans.

Second, what talent? If they had talent working on the game, it wouldn't take 5 years to make. If they had talent, they wouldn't steal a mod and then start charging people for it. If they had talent, they wouldn't have a bug-filled 'steaming' pile of crap they call a program. And if they had talent, they wouldn't steal user-made mods and charge people for them and force them to play on their crappy software.

quite simply, valve f-ed up. No two ways about it. And they just keep digging themselves a grave.

I don't intend to buy half-life 2. Honestly, I never did, but that's a different issue. I wouldn't miss it if they just abandoned the project and went into hiding. Quite frankly, I would be happy to hear that news.

what mod did they steal? dod and cs SOLD their mods to valve and you can still get them for free
 
Fragmaster pretty much regurgitated what a lot of the fan base has expressed for nearly a year now. Everyone knew they were lying and less than forthcoming. It is nice to see someone other than one of us "lowly" fans *******g. I think the damage to Valve/HL2 has been done already.
 
Heh... wow.... I have half life sitting right in front of me. No CD key. Thus, no counter strike f0 m3. From readint his, dam good thing I didnt get addicted. I found diablo 2 instead. w00t! less depressing and pointless anger for me!! lol!! I have only actually played it a few times, and that was on a lan with the basic maps and stuff, 1v1, and occasionally 1v1v1. :D
 
Good read, err good rant I mean lol. I guess that its a good thing that I only have this crappy azz 28.8 connection to keep me from getting addicted to games like CS. HL2 does look pretty darned cool, but I have other things more important than a video game to get pi**ed at . It really does seem that maybe Valve had ATI in its pocket and maybe that is why they flat out lied about the release date in order to sell more video cards? Just a thought.
 
corrosion231 said:


what mod did they steal? dod and cs SOLD their mods to valve and you can still get them for free

well, CS and DOD, to be honest.

Think about it. Yes, they sold the mods (willingly, I don't know). But, the fact is valve is making money off them, and they didn't do a damn thing to make them (can be debated since they made half life, but you know what I mean).

They're taking credit [money] for someone else's work. Hell, Sierra still publishes it. So what did valve do? They're making money over pure ownership of the name. They didn't make it, they're not publishing it. The only thing the creators got were jobs at a sinking company. And valve IS sinking. If they keep this kind of crap up, HL2 will be their last game, if THAT even comes out.
 
Emericana said:
To get the full halflife effect you really have to have played it in 1998 when it came out.

Damn, and I just gave away my Flux Capacitor :rolleyes:

I'm sure the game will be released. However, the fans of this particular series have been jerked around so much, that they're apt not to care much when it does show up.

Oh, BTW, when's Duke Nukem Forever coming out? :rolleyes:
 
The difference between Duke Nukem Forever and Hl2 is DN:F has never reallly been as hyped, never had gameplay movies wasn't supposed to be revolutionary. Valve has been releasing gameplay movies for a year now and then they say OH ITS NOT READY.

Now i dont really care if Hl2 comes out i want STALKER more. When Hl2 finally comes out it will be behind in technology and it completely lsot its edge against doom3.
 
madcow235 said:
The difference between Duke Nukem Forever and Hl2 is DN:F has never reallly been as hyped, never had gameplay movies wasn't supposed to be revolutionary. Valve has been releasing gameplay movies for a year now and then they say OH ITS NOT READY.

What are you talking about, that game WAS so hyped.
Its supposed to run PERFECT on a P200 MMX with a FULLY 3D accelerated... And can you even belive this, it REQs a 3D card... so i am gona have to get a voodoo becuase my ATI Rage wont cut it... And Prey, cant wait for that one either !!!!
 
Technically DNF has not been hyped too much. Excluding the E3 trailer/interviews and the few quake screenshots, most of the hype has been from fans. GB has been pretty hardcore on making sure no info is being released. Although he said he would start up the hype machine about 6 months before the release date.

Back on topic, I am a huge fan of Valve's customer support. You would think they would be atleast kind enough to have a link to sierra's website, which provides some support for HL.
 
Yep, DNF had a great deal of hype in the beginning, when everyone believed that it would actually come out sometime this century. However, I do agree that the majority of it came from the fans rather than the developers, but they weren't really that silent in the beginning, especially compared to now.
Heh, Prey, that brings back some old memories. Another game that was supposed to "revolutionize" the FPS Genre.
 
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