- Joined
- Aug 14, 2014
- Thread Starter
- #21
My medium textures are nowhere near as blurry as their sample, but agreed it's a big difference to High, same as (to my eyes) 1440p is a big difference in quality/sharpness to 1080p, also next to zero difference from high to ultra, but big fps drop, made me wonder if the game is not using ultra shaders at high by mistake. I have noticed in some areas it takes a few seconds to a couple of minutes to load higher quality textures, similar to what you see in Borderlands, same if you change graphic settings in-game. Mine is nowhere near as CPU intensive as the 3600x after shaders, so core count seems to make a big difference?
EDIT: just patched to 1.0.6.1, game is night and day compared to the original, no more shader/texture problems (so far), medium settings is closer to high, more fps and, scene/movement/load stutter nearly completely gone, much impressed
EDIT: just patched to 1.0.6.1, game is night and day compared to the original, no more shader/texture problems (so far), medium settings is closer to high, more fps and, scene/movement/load stutter nearly completely gone, much impressed
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