- Joined
- Apr 21, 2005
read last post and thanks for all your help.
//hey iam a novice, the poor overclocker
#include <blahblah> //iostream
main()
{
//specs.
string mb = asus a7v880,
graphix = ati asus A9600GE,
ram = rosewill 512 ddr 184 pin cas L 3,
processor = amd barton 266mhz 2800+;
char answer;
do
{
cout << " I just replace a 1800 amd duron with a 2800 amd barton and I have << not been able to clock over 100 mhz with any multiplier with either << processor. Could it be my ram thats my first thought or could it be a << defeative board.\n";
cout << " problem after booting and it gets to windows opening the screen is << jumbled and streaked beyond reconition. I assume its frozen to cant << tell.\n";
cout << "repeat\n";
cin >> answer;
} while ( answer == 'y' || answer == 'Y');
/* if you need more info Ill post it
thank you for your help this is frustrating me. think ill just start pulling my hair out. oh and I built this system so I should be able to tell you what is needed but Iam far from professional.
*/
getchar ();
return 0;
}
just having a little fun ; )
//hey iam a novice, the poor overclocker
#include <blahblah> //iostream
main()
{
//specs.
string mb = asus a7v880,
graphix = ati asus A9600GE,
ram = rosewill 512 ddr 184 pin cas L 3,
processor = amd barton 266mhz 2800+;
char answer;
do
{
cout << " I just replace a 1800 amd duron with a 2800 amd barton and I have << not been able to clock over 100 mhz with any multiplier with either << processor. Could it be my ram thats my first thought or could it be a << defeative board.\n";
cout << " problem after booting and it gets to windows opening the screen is << jumbled and streaked beyond reconition. I assume its frozen to cant << tell.\n";
cout << "repeat\n";
cin >> answer;
} while ( answer == 'y' || answer == 'Y');
/* if you need more info Ill post it
thank you for your help this is frustrating me. think ill just start pulling my hair out. oh and I built this system so I should be able to tell you what is needed but Iam far from professional.
*/
getchar ();
return 0;
}
just having a little fun ; )
Last edited: