OK i think, even the best SSDs still got issues with very small files. So, what really matters is raw IOPS perfomance for small files, this issue is actually mainly NAND and SSD-Controller related. PC can´t do much but maybe a RAM-drive (load game from RAM-drive°, only use SSD for saves) may speed things up, although there will be compatibility issues, as games are simply not made for it. °Not realistic as soon as a game is 100 GB in size, will be the case soon.
So, the manufacturers may praise large file transfer but raw IOPS of small files should be the gamers "holy cow".
So, the manufacturers may praise large file transfer but raw IOPS of small files should be the gamers "holy cow".