- Joined
- Sep 6, 2003
^^ i find PC controlls much better than console controls, not only do they offer more options, but i can use them longer, i start to get blisters on console controllers
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theMonster said:Well, leave it to EA to jerk us around again by faking in game graphics on a commerical. They say that if will look better than the commercial though, so even though I hate EA that still leaves me stoked.
TheGreySpectre said:Also TheMonster, note that your video card is a 6200 and hence is not giving you the best video performance on your computer. Im not sure if you have, but take a look at the video on an x850 or 6800U, or even a 9800Pro, for a better comparison
I agree with this wholeheartedly which is why I prefer consoles for games. Plus I don't like FPS or multiplayer-online stuff.uzibear said:consoles are convienient and fun to the core. it's easy; it works (usually ) and you can get lots of folks together. the controls are not as comfortable or fluid....
I couldn't disagree more.thegreyspectre said:i find PC controlls much better than console controls, not only do they offer more options, but i can use them longer, i start to get blisters on console controllers
That may be so, but that is a feature on the R500 which will migrate to PC. In addition we will get PPUs. PCs are still bettercack01 said:
OC Noob said:2) Console makers do NOT usually sell at a huge loss. GC and PS2 hardware actually made cash. I doubt GC makes money anymore due to its $99.99 price tag, but PS2 and its new slimmer cheaper unit may at $150. Xbox never made money because its based on the much more inefficient (production wise) PC architecture.
elfiena said:and every april, m$ writes the losses off to uncle sam for a tax break on their software end of the busness
doublejack said:I can't speak of the GC because I don't care for/follow Nintendo, but I can tell you it's a fact that Sony sold PS2s for a loss when they were launched in 2000. Retailers who carried PS2s also sold them under their cost, sharing in the loss with Sony. The retail price was $299 back then. My brother worked at CompUSA at the time and his cost was about $315. The actual production cost was estimated to be in the $350-370 range (which is how much the PS2 sold for in Japan). So everyone who bought a PS2 was setting Sony back some cash, which was a big reason the supply was very limited initially (all units sold within 24 hours of launch).
Now, over the course of it's lifespan at some point the component & assembly costs went down enough for Sony to break even and eventually start to make a modest profit on PS2 sales. However they did initially sell them at an artificially low price to jump-start sales, and they've never made enough money on the consoles themselves to add up to anything.
In regard to the Xbox, M$ has suffered much worse losses. They've never come close to breaking even because of the high production cost. The average loss per Xbox is guesstimated to be about $100. From 2002 to now M$ has lost $3 billion selling the Xbox console. That's right, 3 *billion* dollars.
Link Here
Now as a rich company M$ has the money to play this kind of game and 'compete' in a market where they really shouldn't be. However, with specs such as the ones thrown around for the Xbox 360 and an alleged retail of $299 for a standard edition unit - the red ink is going to flow like never before. I'll bet the per until loss is triple or quadruple what it was for the first Xbox... and that would mean $9-$12 billion over the next few years. Even for M$ that's starting to become a lot of money.
shard said:how do you guys think these games are made? on computers duh, thus there is equipment already out that does this, nuff said
Papier said:By your logic, we already have the computer equipment to play Final Fantasy: Spirits Within and Pixar movie quality games eh?
Consoles games are alot more efficient than computers when it comes to games no doubt. But they pay for it by their inflexiblility, the inability to upgrade, and becoming obsolete in 2 years. Xbox aside, how else can you fold, use gaim and trillian, skype, surf forums, and listen to your musics? Then you boot up UT2k4? That is unheard of with a console.
I take flexibility of the computer over the console, although I do own a dreamcast and a PS2 I play regularly. Each has their own strengths and weaknesses, and if one side OMG OWNZZ! the other side completely, there wouldn't be a market for them.
shard said:i didnt say that "we" have the equipment, but i said that it was available, but i tell ya, it would be damn nice to play with FF SW graphics
Papier said:By your logic, we already have the computer equipment to play Final Fantasy: Spirits Within and Pixar movie quality games eh?
Consoles games are alot more efficient than computers when it comes to games no doubt. But they pay for it by their inflexiblility, the inability to upgrade, and becoming obsolete in 2 years. Xbox aside, how else can you fold, use gaim and trillian, skype, surf forums, and listen to your musics? Then you boot up UT2k4? That is unheard of with a console.
I take flexibility of the computer over the console, although I do own a dreamcast and a PS2 I play regularly. Each has their own strengths and weaknesses, and if one side OMG OWNZZ! the other side completely, there wouldn't be a market for them.