- Joined
- Aug 5, 2002
http://online.wsj.com/article/BT-CO-20090408-713244.html
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WSJ said:SAN FRANCISCO (Dow Jones)--Influential video-game designer Will Wright said Wednesday he is leaving Electronics Arts Inc. (ERTS), a likely blow to the company for which he created best-selling hits like "The Sims" and "Spore."
Wright, who is in his late 40s, said in a statement he was resigning from the Redwood City, Calif., game maker to concentrate on Stupid Fun Club, an entertainment think tank he founded in 2001. Wright had been at Electronic Arts for 12 years. A company representative didn't comment when asked if there were any additional reasons for the departure.
Electronic Arts and Wright will own an equal share of Stupid Fun Club, with a third, unnamed investor owning a much smaller share. Electronic Arts will also have the right of first refusal to commercialize any concepts the think tank generates. It didn't disclose the amount of its investment.
"This is definitely a loss of talents for Electronic Arts," said Signal Hill analyst Todd Greenwald. "He was one of their most well-known and respected elders there, and was responsible for its most profitable franchises."
Wright's departure comes as Electronic Arts struggles with its product lineup. Though the game maker has established franchises in sports titles, like the "Madden NFL" series of football games, Electronic Arts has had trouble developing new games with mass appeal, increasingly important to game companies as the development of titles becomes more and more costly.
The news shook Electronic Arts shares, which went from trading 2.5% higher to falling 0.2% to $19.14 in the minutes after the news was released. They were last trading up 1% to $19.56. Shares are down more than 60% from a year ago, which is worse than rivals' share performance.
Electronic Arts continues to count on games Wright developed for a significant part of its annual sales, particularly "The Sims." Electronic Arts has already sold more than 100 million copies of "The Sims" franchise for a total of more than $1 billion.
Lucy Bradshaw, general manager of game-development company Maxis, where Wright was chief designer, expressed confidence in the company's future performance. "Will is such a unique person, so nobody can take his shoes," she said. "We have incredible talent at the studio, and we continue to invest in those individuals."
Wright founded Maxis along with Jeff Braun in the mid-1980s, and rose to prominence after releasing the first of "The Sims" games. The games were novel at the time because they can't be won or lost; rather the game play is in managing characters interactions with other characters.
Maxis, a publicly traded company, was bought by Electronic Arts in 1997 in a stock-swap deal valued at $125 million. The company then published "The Sims" in February 2000, which remains Wright's biggest success. It appears Wright's last significant game developed for Electronic Arts will be "Spore," which has sold more than 2 million copies since it was released last September.
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